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Game Over (Daniel X #4)

by James Patterson Ned Rust

When Daniel X discovers that a duo of evil extraterrestrials is plotting to control kids around the world through videogames, he's determined to take them both out of commission. This pair of wicked game masters wants to destroy the human race by turning brainwashed videogamers into an unstoppable army of doom! They're also running an endangered species hunting club on the side, and their next target is none other than Daniel. He'll have no choice but to turn to the aliens' rebellious son who needs help to stand up to his malicious parents. But can Daniel trust the progeny of this treacherous twosome? Or will it be "Game Over" for the alien hunter?

Game World

by C.J. Farley

"The Narnia for the Social Media Generation."--The Wall Street Journal"By the time of Farley's Game World, gaming had gone digital, and while his book is more fantasy-adventure than puzzle-mystery, there are parallels worthy of discussion, from the nature of the games to the depictions of disabled."--Booklist, included in "Conversation Starters: Recontextualizing the Classics""Drawn from both video gaming culture and the rich tapestry of Jamaican myth and folklore, blending pointed social satire and mystical philosophy, this exuberant, original hero's journey is a real trip...Exhilarating, thought-provoking and one of a kind."--Kirkus Reviews"Adult author/Wall Street Journal editor Farley's middle-grade debut draws from Jamaican mythology and beliefs, as well as from other cultures, to weave a fast-paced, whimsical mixture of magic and action...the setting lends itself well to memorable imagery and a fun experience."--Publishers Weekly"Farley blends video gaming and Jamaican folklore in this intense, fast-paced middle-grade fantasy that is sure to quickly grab readers."--Booklist"Here (finally!) is a middle-grade action novel that showcases West Indian mythology and features protagonists of color."--School Library Journal"Game World is unique in that its fantasy world, as its name suggests, is built upon characters and stories from actual Jamaican folklore."--Philadelphia Review of BooksOne of This Spring's Hottest Teen Books, Huffington Post"I found it very hard to set down this excellent novel and do something else without thinking about it....I highly recommend his book to fans of fantasy. Because you will love it!!"--Middle Shelf (reviewed by Teak, age 13)"Farley writes in a straightforward way that is both accessible to younger readers but still interesting to adults."--Persephone Magazine"In his metaphorical world, Farley spares neither the dubious machinations of high finance nor the heartbreak of an orphan."--Center for Fiction"I highly recommend Game World for kids in 4th-12th grade. Parents can read it too and love the characters and story just as much as the kids."--The Family CoachDylan Rudee's life is an epic fail. He's bullied at school and the aunt who has raised him since he was orphaned as a child just lost her job and their apartment. Dylan's one chance to help his family is the only thing he's good at: video games. The multibillion-dollar company Mee Corp. has announced a televised tournament to find the Game-Changers: the forty-four kids who are the best in the world at playing Xamaica, a role-playing fantasy game that's sweeping the planet. If Dylan can win the top prize, he just might be able to change his life.It turns out that Dylan is the greatest gamer anyone has ever seen, and his skills unlock a real-life fantasy world inside the game. Now actual monsters are trying to kill him, and he is swept up into an adventure along with his too-tall genius sister Emma, his hacker best friend Eli, and Ines Mee, the privileged daughter of Mee Corp.'s mysterious CEO and chief inventor. Along the way they encounter Nestuh, a giant spider who can spin a story but not a web; Baron Zonip, a hummingbird king who rules a wildly wealthy treetop kingdom; and an enchantress named Nanni who, with her shadow army, may be bent on conquering Xamaica and stealing its magic.In order to save his sister and his friends, Dylan must solve a dangerous mystery in three days and uncover secrets about Xamaica, his family, and himself. But will he discover his hidden powers before two worlds--Xamaica and Earth--are completely destroyed?

Gameknight999 vs. Herobrine: An Unofficial Minecrafter's Adventure (Gameknight999 Ser.)

by Mark Cheverton

What will Gameknight999 do when his own friend is infected with the evil Herobrine virus? With the destruction of the infected Ender Dragon, the monster kings were forced to retreat. <P><P>Herobrine's poisonous XP has been captured in an obsidian box and sealed tightly. Gameknight999 and his friends know that the obsidian box will have to be destroyed to eliminate the evil virus once and for all. But how? And who will be brave enough to do it? Gameknight and his friends decide to take the infected ender chest far from their village, to a place where it will do no harm. <P>But during the voyage, Herobrine takes control of Herder and has him steal the ender chest, taking it to the Nether where the blaze-king, Charybdis, awaits. But while they're battling a host of blazes, zombie-pigmen, and ghasts, the obsidian box is broken, infecting Herder with Herobrine's XP. As Herder is overcome by the virus's poisonous wickedness, Gameknight must face his friend in battle if he hopes to defeat this monster. But how can he destroy Herobrine without destroying his friend?

Gameprey (Tom Clancy's Net Force Explorers #11)

by Mel Odom Steve Pieczenik Tom Clancy

A computer game convention becomes a hunting ground when the monsters from a new game escape--and attack the Net Force Explorers in virtual reality!

Gamer Girls: 25 Women Who Built the Video Game Industry

by Mary Kenney

Discover the women behind the video games we love—the iconic games they created, the genres they invented, the studios and companies they built—and how they changed the industry forever. Women have always made video games, from the 1960s and the first-of-its-kind, projector-based Sumerian Game to the blockbuster Uncharted games that defined the early 2000s. Women have been behind the writing, design, scores, and engines that power one of the most influential industries out there. In Gamer Girls, now you can explore the stories of 25 of those women. Bursting with bold artwork, easy-to-read profiles, and real-life stories of the women working on games like Centipede, Final Fantasy, Halo, and more, this dynamic illustrated book shows what a huge role women have played—and will continue to play—in the creation of video games.With additional sidebars about other influential women in the industry, as well as a glossary and additional resources page, Gamer Girls offers a look into the work and lives of influential pixel queens such as: Roberta Williams (one of the creators of the adventure genre)Mabel Addis Mergardt (the first person to write a video game)Muriel Tramis (the French "knight" of video games)Keiko Erikawa (creator of the otome genre)Yoko Shimomura (composer for Street Fighter, Final Fantasy, and Kingdom Hearts)Rebecca Heineman (first national video game tournament champion)Danielle Bunten Berry (creator of M.U.L.E. and early advocate for multiplayer games)and more!Whether you&’re a gamer girl who plays video games, a gamer girl who makes video games, or a parent raising a gamer girl, this entertaining, inspiring book will have you itching to pick up a controller or create your own video games!

Games Primates Play: An Undercover Investigation of the Evolution and Economics of Human Relationships

by Dario Maestripieri

Most humans don’t realize that when they exchange emails with someone, anyone, they are actually exhibiting certain unspoken rules about dominance and hierarchy. The same rules regulate the exchange of grooming behavior in rhesus macaques or chimpanzees. Interestingly, some of the major aspects of human nature have profound commonalities with our ape ancestors: the violence of war, the intensity of love, the need to live together. While we often assume that our behavior in everyday situations reflects our unique personalities, the choices we freely make, or the influences of our environment, we rarely consider that others behave in these situations in almost the exact the same way as we do. In Games Primates Play, primatologist Dario Maestripieri examines the curious unspoken customs that govern our behavior. These patterns and customs appear to be motivated by free will, yet they are so similar from person to person, and across species, that they reveal much more than our selected choices. Games Primates Play uncovers our evolutionary legacy: the subtle codes that govern our behavior are the result of millions of years of evolution, predating the emergence of modern humans. To understand the rules that govern primate games and our social interactions, Maestripieri arms readers with knowledge of the scientific principles that ethologists, psychologists, economists, and other behavioral scientists have discovered in their quest to unravel the complexities of behavior. As he realizes, everything from how we write emails to how we make love is determined by the legacy of our primate roots and the conditions that existed so long ago. An idiosyncratic and witty approach to our deep and complex origins, Games Primates Play reveals the ways in which our primate nature drives so much of our lives.

GamesMasters Presents: The Ultimate Minecraft Builder's Guide (Minecraft Ser.)

by Future Publishing

The ultimate guide for every gamer who wants to master Minecraft! This book is full of cool Minecraft builds, awesome tips, and lists of all the best tools and resources you need to become a master builder.Creation is arguably the most important aspect of Minecraft, from mining resources to crafting buildings, vehicles, and even entire worlds. For those who want to master the art of creation, The Ultimate Minecraft Builder's Guide is the definitive book out there. Perfect for players of all ages who want to improve their building skills, this book will take you all the way from crafting your first shelter, to putting the finishing touches to your very own mega-build master classes. Includes full-color images and step-by-step instructions for cool Minecraft builds. 100% unofficial. Created by Future plc and GamesMaster, leaders in video game publishing.

The Gammage Cup

by Carol Kendall

A handful of Minnipins, a sober and sedate people, rise up against the Periods, the leading family of an isolated mountain valley, and are exiled to a mountain where they discover that the ancient enemies of their people are preparing to attack.<P><P> Newbery Medal Honor book

Gang Tackle (Orca Sports)

by Eric Howling

After budget cuts force the Southside Saints football team to disband, Jamal and his friends have to settle for playing pickup on the hardscrabble field behind their high school. Then the president of a sporting-goods company offers to donate $20,000 worth of equipment to the team. There's only one catch: he wants to be the coach. Thrilled to have a real team together, the players turn a blind eye to Coach Fort's racism, bullying and discrimination. Until he takes it too far. Now it's up to Jamal and his teammates to take back their team and show what they're made of.

Gangs in Garden City: How Immigration, Segregation, and Youth Violence are Changing America's Suburbs

by Sarah Garland

For the past five years, journalist Sarah Garland has followed the lives of current and former gang members living in Hempstead on the border of Garden City, Long Island. Affiliated with Mara Salvatrucha and 18th Street, their troubling personal stories expose the cruel realities of segregation, racial income gaps, and poverty that lie hidden behind suburban white picket fences. As Garland travels from Los Angeles to El Salvador and back to the East Coast, she reveals a disturbing cycle of poverty in which families, fleeing from troubled Central American cities, move into America’s suburban backyards, only to find the pattern of violence repeating itself. Brilliantly reported and sensitively told,Gangs in Garden Citydraws back the veil on a hidden, troubling world.

The Garden Monster (Fiercely and Friends)

by Patricia Reilly Giff

Jilli and Jim solve the mystery of the monster in their garden in the third book in the endearing new chapter book series by two-time Newbery Honor Book author Patricia Reilly Giff.It is time to plant a vegetable garden! Best friends Jilli and Jim must keep the bugs and slugs away.Then they can march in the Vegetable Parade at the end of the summer. But what is that HUGE monster plantgrowing in the middle of the garden?Will it eat their vegetables?Will it eat Jilli's dog Fiercely?Will it eat Jilli and Jim?Can Fiercely save them from the monster plant?

The Gargoyle in My Yard

by Philippa Dowding

Commended for the 2009 Resource Links Best Books and for the 2010 Best Books for Kids and Teens, short-listed for the 2012 Diamond Willow Award Chosen for the Toronto Public Library's 2015 Great Reads for Kids collection What do you do when a 400-year-old gargoyle moves into your backyard? Especially when no one else but you knows he’s ALIVE? Twelve-year-old Katherine Newberry can tell you all about life with a gargoyle. Hes naughty. He gets people into trouble. He howls at the moon, breaks statues and tramples flowers to bits, all the while making it look like you did it! He likes to throw apple cores and stick his tongue out at people when they aren’t looking. How do you get rid of a gargoyle? Do they help the gargoyle leave for good? If you’re like Katherine and her parents, after getting to know him, you might really want him to stay.

The Gargoyle in the Dump

by John Bellairs

From the award-winning author of The Face in the Frost comes the story of three brothers who rescue a talking gargoyle from their neighborhood junkyard Michael, David, and Alphonsus Jr. (aka Fonsy) are spending the summer trying to blow up the town dock and playing marathon Monopoly games. On the brink of death-by-boredom, they head to the local dump in search of treasures--such as oil cans that Michael can use to build a submarine. But what they find is far from garbage. Staring out at them, between two black stovepipes, is the head of a grinning stone gargoyle with shifty eyes and a long snout. He demands that the brothers take him home to live with them, so the boys wrap him in blankets and cart him back in a wagon. At the house, the gargoyle regales them with vivid tales of his exploits in faraway times and places. He even comes up with endlessly inventive ways of terrorizing the boys' irritatingly dull neighbors. Finally, this is a summer worth writing home about. The Gargoyle in the Dump is a recently discovered, never-before-published story. Also included are two pages of the author's original typed manuscript and an introduction from his long-time literary agent, Richard Curtis.

The Gargoyle Overhead

by Philippa Dowding

Short-listed for the 2012 Silver Birch Express Award What if your best friend was a naughty 400-year-old gargoyle? And what if he just happened to be in terrible danger? It’s not always easy, but thirteen-year-old Katherine Newberry is friends with a gargoyle. His name is Gargoth of Tallus, and he lives in her backyard. Gargoth has lost the only creature on the planet who can help him. Her name is Ambergine, and she’s been his greatest friend for hundreds of years. What Katherine and Gargoth dont know is that Ambergine is searching for him too. But she is not alone. Gargoths greatest enemy is prowling the city, and it’s a race against time to find him first! In this sequel to The Gargoyle in My Yard (2009), The Gargoyle Overhead provides the historical backstory to Gargoths life, and further explores themes of friendship, courage and loneliness.

Gasping for Airtime: Two Years in the Trenches of Saturday Night Live

by Jay Mohr

When 21-year-old Jay Mohr moved from New Jersey to New York City to pursue his dream of stand-up stardom, he never thought the first real job he'd land would be on Saturday Night Live. But, surprisingly, that's just what he did. What followed were two unbelievable, grueling, and exciting years of feverishly keeping pace with his talented cohorts, out-maneuvering the notorious vices that claimed the lives of other cast members, and struggling at all costs for the holy grail of late-night show business: airtime.In Gasping for Airtime, Jay offers an intimate account of the inner workings of Saturday Night Live. He also dishes on the guest hosts (John Travolta, Shannen Doherty, Charles Barkley), the musical guests (Kurt Cobain, Steven Tyler, Eric Clapton), and of course his SNL castmates (Chris Farley, Adam Sandler, Mike Myers, and David Spade). Refreshingly honest and laugh-out-loud funny, this book will appeal both to fans of Jay Mohr and to devotees of Saturday Night Live.

The Gates: A Samuel Johnson Tale (The Samuel Johnson Series #1)

by John Connolly

Young Samuel Johnson and his dachshund, Boswell, are trying to show initiative by trick-or-treating a full three days before Halloween, which is how they come to witness strange goings-on at 666 Crowley Road. The Abernathys don't mean any harm by their flirtation with the underworld, but when they unknowingly call forth Satan himself, they create a gap in the universe, a gap through which a pair of enormous gates is visible. The gates to Hell. And there are some pretty terrifying beings just itching to get out.... Can one small boy defeat evil? Can he harness the power of science, faith, and love to save the world as we know it? Bursting with imagination and impossible to put down, The Gates is about the pull between good and evil, physics and fantasy. It is about a quirky and eccentric boy, who is impossible not to love, and the unlikely cast of characters who give him the strength to stand up to a demonic power. In this wonderfully strange and brilliant novel, John Connolly manages to re-create the magical and scary world of childhood that we've all left behind but so love to visit. And for those of you who thought you knew everything you could about particle physics and the universe, think again. This novel makes anything seem possible.

Gates Of Paradise (Blue Bloods #7)

by Melissa de la Cruz

<P>Schuyler Van Alen is running out of time. The Dark Prince of Hell is storming the Gates of Paradise, intent on winning the heavenly throne for good. This time he has his greatest angels by his side, Abbadon and Azrael-Jack and Mimi Force, as they are known in the Coven. <P>Or so he thinks. Even as Lucifer assigns Jack and Mimi the tasks of killing their true loves, the Force twins secretly vow to defeat the Dark Prince once and for all. But how far will Mimi and Jack go to conceal their real loyalties? <P>Meanwhile, former vampire Bliss Llewellyn has joined forces with Lawson, the greatest wolf of the underworld, to free his people from their imprisonment in Hell. As they struggle against impossible odds, an ancient message, woven into the very fabric of time, reveals just how much depends on the success of their mission. <P>Lucifer seeks the key to the Gate of Promise, and when Schuyler is taken captive and delivered straight to Hell, she must make an unthinkable choice-the same one the archangel Michael was forced to make during the Crisis in Rome. Will Schuyler find the strength to do what he could not? <P>The epic, heartbreaking Blue Bloods series comes to a close with this final novel about staggering courage, unbearable sacrifice, and the immortality of true love.

The Gateway (The Atlas of Cursed Places)

by Kathryn J. Beherns

A class field trip to a bog dredges up long-buried drama between Jasmine and her friends. But she's too busy admiring jewelry from her mysterious new boyfriend to pay attention to a little thing like the discovery of a mummified bog body. So what if the bog doubles as a cursed gateway to the undead? No big deal! She might laugh off rumors of a curse, but Jasmine's former best friends are pretty sure she's in the thick of some real danger.

The Gathering: Book 1 of the Darkness Rising Series (Darkness Rising #1)

by Kelley Armstrong

'Comfortably mixing science, myth, and mystery, Armstrong creates a vivid world highlighted by appealing characters. Fans and newcomers alike will be eager for more after Armstrong's story drives to its pulse-pounding climax.' - Publishers Weekly'Armstrong begins her new series with a swift-paced start, creating memorable characters and interesting premises.' - BooklistThe world seemed to dip and darken and I smelled wet earth and thick musk and fresh blood. The wind whipped past, like I was running. Running so fast the ground whizzed beneath me and the wind cut across my skin . . .Maya Delaney has always felt a close bond with nature. The woods around her home are a much-loved sanctuary - and the pawprint birthmark on her hip feels like a sign that she belongs. But then strange and terrible things begin to happen in the tiny medical-research town of Salmon Creek (population: 200). The captain of the swim team drowns mysteriously in the middle of a calm lake. Mountain lions appear around Maya's home, and won't go away. Her best friend, Daniel, starts experiencing 'bad vibes' about certain people and things. One of those people is Rafe - the new bad boy in town. What is he hiding - and why is he suddenly so interested in Maya . . . ?The first in the sensational YA series from bestselling author Kelley Armstrong.Books by Kelley Armstrong: Women of the Otherworld series Bitten Stolen Dime Store Magic Industrial Magic Haunted Broken No Humans Involved Personal Demon Living with the Dead Frost Bitten Walking the Witch Spellbound Thirteen Nadia Stafford Exit Strategy Made to be Broken Wild Justice Rockton City of the Lost A Darkness Absolute This Fallen Prey Watcher in the Woods Alone in the Wild Darkest Powers The Summoning The Awakening The Reckoning Otherworld Tales Men of the Otherworld Tales of the Otherworld Otherworld Nights Otherworld Secrets Otherworld Chills Darkness Rising The Gathering The Calling The Rising Cainsville Omens Visions Deceptions Betrayals Rituals

The Gathering: The Justice Cycle (book Three) (The Justice Trilogy #3)

by Virginia Hamilton

Justice and the First Unit travel to Dustland once again. Can they destroy evil and save the future world? Knowing they have unfinished business in the future, Justice, the Watcher, Thomas, the magician, Levi, the sufferer, and Dorian, the healer, again combine to form their unit and time-travel to Dustland. The unit hopes to guide the beings of Dustland out of the dangerous, barren place in the hopes of finding a safer home. But neither the unit nor the inhabitants of Dustland are truly safe as long as the sinister Mal remains in power. Will the unit be able to overcome Mal once and for all? The Gathering is the third and final installment of Virginia Hamilton&’s dystopian fantasy series, the Justice Trilogy, comprised of Justice and Her Brothers, Dustland, and The Gathering. This ebook features an illustrated biography of Virginia Hamilton including rare photos from the author&’s estate.

Gatty's Tale

by Kevin Crossley-Holland

From the winner of the Guardian Children's Prize, comes a story of Medieval times, told from an entirely new perspective. Gatty the village girl - steadfast, forthright, innocent and wise - has never been further than her own village. But when she is is picked by Lady Gwyneth of Ewloe to join her band of pilgrims traveling to Jerusalem, Gatty's previously sheltered life changes forever. A joyful, heartrending, triumphant novel that creates a magnificently vivid and realistic picture of life and times in 1202, shown through the eyes of a young girl.Shortlisted for the 2008 Carnegie Medal, this is a companion novel to the Arthur trilogy (The Seeing Stone, At the Crossing Places, King of the Middle March).

The Gauntlet

by Megan Shepherd

Perfect for fans of Scott Westerfeld and The Maze Runner, The Gauntlet is the gripping finale to the thrilling and addictive Cage series about teens abducted from Earth by an otherworldly race—from Megan Shepherd, the New York Times bestselling author of the Madman’s Daughter series. Cora and her friends have escaped the Kindred station and landed at Armstrong—a supposed safe haven on a small moon—where they plan to regroup and figure out how to win the Gauntlet, the challenging competition to prove humanity’s intelligence and set them free. But Armstrong is no paradise; ruled by a power-hungry sheriff, it’s a violent world where the teens are enslaved and put to work in mines. As Nok’s due date grows closer, and Mali and Leon journey across space to rescue Cassian, the former inhabitants of the cage are up against impossible odds.With the whole universe at stake, Cora will do whatever it takes, including pushing her body and mind to the breaking point, to escape Armstrong and run the Gauntlet. But it isn’t just a deranged sheriff she has to overcome: the other intelligent species—the Axion, Kindred, Gatherers, and Mosca—all have their own reasons to stop her. Not knowing who to trust, Cora must rely on her own instincts to win the competition, which could change the world—though it might destroy her in the process.

Gay Neck, The Story of a Pigeon & Ghond The Hunter

by Dhan Gopal Mukerji

Take flight with Gay-Neck, the passenger pigeon with a shimmery throat, his kind young master and Ghond, the wildlife expert, on their adventures in a village, across the Himalayas and to a battlefield in France. In this heartwarming, sometimes heartbreaking tale, soar through Gay-Neck?s encounters with hawks and eagles, his quests with the swifts and a monk, and finally his heroic service as a bearer of messages filled with love and courage during the First World War. A prequel to Gay-Neck?s internationally renowned story, Ghond the Hunter focuses on the first fifteen years in the life of Gay-Neck?s trainer, Ghond. The young boy?s initiation into forest life, his understanding of dangerous animals, his run-ins with eagles, snakes and tigers, and his experiences with his pet panther make for this riveting tale of a master hunter. This special edition brings together two classic stories ? Gay- Neck, the Story of a Pigeon and Ghond the Hunter ? by Dhan Gopal Mukerji, the only Indian to have won the John Newbery Medal. Describing animal life with nail-biting realism, Dhan Gopal Mukerji?s stories take you to a place where the feral meets the tame, man meets nature, and all that matters is the law of the jungle!

Gazza's Gone: Western Wildcats 3

by John Larkin

Trying to get enough kids to form a decent football team isn?t easy! It?s not just the playing time involved on the weekends; it?s the training sessions after school and at night too. But when the Wildcats reluctantly take on Peta `Gazza? Gascoigne to make up the numbers, they quickly discover that she?s the best player they?ve got. Not only that, she?s got an attractive and apparently unattached?or loosely attached?mum. And Splinters is looking for a new partner for his dad. Everything looks set on and off the field, but Gazza and her mum have been deported back to England for overstaying their visa and suddenly disappeared without a trace. Nothing for it but to fly to England, track them down and persuade them to come back. But where are the Wildcats going to get the money? Nuke gets the bright idea that they can borrow his father?s credit card and book their flights on the internet. And that?s where the real trouble begins!

The Gecko's Gate: Assasins (Gecko's Gate #Vol. 1)

by Dennis Stein

On a planet ruled by reptiles, amphibians, and insects, three young friends are faced with the task of saving their entire world from annihilation by a wicked and terrifying warlord. When the evil lizard Lord Cyrus Malthor sets out to claim the realm for his own, it is up to brave Case, wise Jonas, and feisty Kiko to embark on a great adventure that will determine the fate of their beloved homeland and the future of the peace—loving reptilian races. After Cyrus lays claim to the Gecko's Gate, a magical artifact that has the ability to transport him and his armies anywhere in the blink of an eye, he appears unstoppable. Join Chase, Jonas, and Kiko as they journey through lush rainforest's, hidden caves, and scorching deserts, meet mysterious amphibians and powerful leaders, and battle giant insects and formidable armies in their quest to regain the gate, fulfill the prophecy, and rid their world of Cyrus Malthor once and for all.

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