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Dump Trucks and Dogsleds: I'm on My Way, Mom! (Hank Zipzer, the World's Greatest Underachiever #16)

by Henry Winkler Lin Oliver

When Hank first heard that his mom was having a baby boy, he wasn't so thrilled. And when he finds out that the baby will be sharing his room, Hank is positively outraged! To make things easier, Dad suggests he take Hank and Emily away for some bonding. But on the first day of their trip, a freak snowstorm arrives. And then they get a call that the baby is coming early! Hank, Dad, and Emily know they have to get home - and fast! They hop on a train, hitch a ride on a dump truck, jump on a snowmobile, and climb into a dogsled, all in a desperate attempt to get home in time for Baby Zipzer's birth.

Dunc and Amos and the Red Tattoos (Culpepper Adventures)

by Gary Paulsen

Dunc and Amos head for camp and face two weeks of fresh air, along with regulations, demerits, KP, and inedible food. But where these two friends go, trouble follows.

Dunc and Amos Go to the Dogs (Culpepper Adventures)

by Gary Paulsen

Anyone who knows Amos knows that in his case, dogs are definitely not man's best friends. Even his own dog growls and shows his teeth whenever Amos is around. Amos isn't exactly fond of Scruff either. It's a dog-eat-dog world. But when Scruff gets mixed up in a dognapping scheme, Amos and his best friend, Dunc, have to team up to spring him. Join Gary Paulsen's cool sleuths as they go undercover at the city pound!

Dunc and Amos Hit the Big Top (Culpepper Adventures)

by Gary Paulsen

In order to impress a girl, Amos decides to perform on the trapeze at the visiting circus. Then the boys stumble across a mystery behind the scenes.

Dunc and Amos Meet the Slasher (Culpepper Adventures)

by Gary Paulsen

Dunc worries that Amos has gone too far when the latter dons a leather jacket, slicks back his hair, and adopts a nickname, in order to uncover a stolen stereo racket led by the tough new kid in school.

Dunc and Amos on Thin Ice (Culpepper Adventures)

by Gary Paulsen

Best buddies Dunc and Amos are at the winter sports events. A pretty skater needs their help to defect from North Korea, but suddenly Kim Su-Yong doesn't seem to remember asking the boys for their help. In fact, she's downright hostile. Does she have a split personality, or is something fishy going on here? Dunc and Amos are suddenly on...thin ice!

Dunc and the Flaming Ghost (Culpepper Adventures)

by Gary Paulsen

Dunc's not afraid of ghosts, but if Eddie is only claiming to be impersonating Blackbeard's ghost, why are flames shooting from his mouth?

Dunc and the Greased Sticks of Doom (Culpepper Adventures)

by Gary Paulsen

Five . . . four . . . three . . . two . . . Olympic superstar Francesco Bartoli is about to hurl himself down the face of a mountain in another attempt to clinch the world slalom speed record. Cheering fans and snapping cameras are everywhere. But someone is out to stop him, and Dunc thinks he knows who it is. Can Dunc get to the gate in time to save the day? Will Amos survive longer than fifteen minutes on the icy slopes? Join best friends Dunc Culpepper and Amos Binder as they take an action-packed winter ski vacation filled with fun, fame, and high-speed high-jinx.

Dunc and the Haunted Castle (Culpepper Adventures)

by Gary Paulsen

When Dunc and Amos are invited to spend a week in Scotland, Dunc can already hear the bagpipes a-blowin'. But when the boys spend their first night in an ancient castle, it isn't bagpipes they hear. It's moans! Dunc hears groaning coming from inside his bedroom walls. Amos notices the eyes of a painting following him across the room! Could the castle really be haunted? Local legend has it that the castle's former lord wanders the ramparts at night in search of his head!Team up with Dunc and Amos as they go ghostbusting in the Scottish Highlands!

Dunc and the Scam Artists (Culpepper Adventures)

by Gary Paulsen

Some of the older residents of their town have been bilked by a scam artist, and the two boys want to look into these crimes.

Dunc Breaks the Record (Culpepper Adventures)

by Gary Paulsen

Dunc & Amos have a small problem when they try hang gliding -- they crash in the wilderness. Things go from bad to worse when a wild man holds the boys captive.

Dunc Gets Tweaked (Culpepper Adventures)

by Gary Paulsen

Dunc Gets Tweaked takes Dunc & Amos into the world of skateboarding while teaching a major lesson -- never kiss a monkey!

Dunces Anonymous

by Kate Jaimet

Josh Johnson's mother wants him to run for class president. Josh just wants to run and hide. If only there were a club to help downtrodden eleven-year-olds escape their parents' ambitions! But since no such club exists, Josh has to invent one—he calls it Dunces Anonymous, and before he knows it, the membership is up to three. Magnolia and Wang help Josh lose the school presidential election, but that's just the beginning of the club's activities. Magnolia, pressured by her mom into trying out for the role of Juliet in the school's play, finds herself fending off the advances of an overly amorous Romeo. Wang's father has forced him to join the school chess club, but Wang desperately wants to take fencing lessons instead. As the three friends try to free Magnolia from the school play, liberate Wang from the chess club and get rid of horrible Stacey Hogarth, who has vowed to become the new president of Dunces Anonymous, they realize that they all have talents—if only their parents could see them.

Dunces Rock

by Kate Jaimet

The Dunces—Josh, Magnolia, Wang and Wilmot—are back, and this time they’re going up against a formidable foe: Principal Hale, who has canceled their school’s drama and music program just when Wilmot needs it most. He has a guitar (given to him by a teen named Headcase), but no teacher and nowhere to practice (his dad hates rock ’n’ roll). The Dunces’ plan to convince Principal Hale to reinstate the program involves Josh’s reluctant participation in a hockey team, Magnolia’s enthusiastic role-playing and Wang’s disillusionment with a suspicious character named Hui Bing (aka Larry). But can the Dunces really rock, even when they rebrand themselves as Cousin Willy and the Wang Dang Doodles?

Dunc's Doll (Culpepper Adventures)

by Gary Paulsen

Dunc & Amos are on the trail of doll thieves. Will a mean watchdog stop them from retrieving the valuable missing doll?

Dunc's Dump (Culpepper Adventures)

by Gary Paulsen

Polluters are putting toxic waste in the school dumpster. Dunc and Amos set out to find these environmental criminals, and Amos even begins to glow in the dark.

Dunc's Halloween (Culpepper Adventures)

by Gary Paulsen

Dunc and his best friend, Amos, are planning the best route to get the most candy on Halloween. But their plans change when Amos is slightly bitten by a werewolf. he begins scratching himself and chasing UPS trucks: He's become a werepuppy!

Dunc's Undercover Christmas (Culpepper Adventures)

by Gary Paulsen

It's Christmastime! And Dunc, Amos, and Amos's cousin, T.J., hit the mall for some serious shopping. But when the seasonal magic is threatened by some disappearing presents and Santa Claus himself is a prime suspect, the boys put their celebration on hold and go undercover in the perfect Christmas disguises. Can the sleuthing trio protect Santa's threatened reputation and catch the impostor before he strikes again?

Dungeoneer Adventures 1: Lost in the Mushroom Maze (Dungeoneer Adventures #1)

by Ben Costa James Parks

The Last Kids on Earth gets a fantasy twist in this exciting first book in a highly illustrated middle grade series about the adventures of a boy who&’s the only human student at an academy for future explorers.Coop Cooperson lives in the Land of Eem, a fantastical realm where many different species live together and there is always more magic to be discovered by those up to the task. The Dungeoneer Academy trains future explorers with classes like Dungeons and Mazes, Creatures and Critters, and Swords and Sorcery. Coop believes in the academy&’s mission and the Dungeoneer&’s Code, but being the only human student can make it difficult to fit in—sometimes he wonders if he really belongs. Lucky for Coop, his best friend Oggie the bugbear has his back, as do the two other members of their exploring team, Daz the boggart and Mindy the imp. They have to rely on each other more than ever as the test for their Junior Dungeoneer Badges looms closer. If Coop and his friends fail to run the final gauntlet in the fungal jungle, they will have to leave the academy. As future dungeoneers, they know to expect the unexpected, but nothing could prepare them for the adventure in store.

Dungeoneer Adventures 2: Wrath of the Exiles (Dungeoneer Adventures #2)

by Ben Costa James Parks

The Last Kids on Earth gets a fantasy twist in this high-stakes second book in the highly illustrated middle grade Dungeoneer Adventures series following Coop and his friends as they face dangerous rivals looking to get revenge on the academy.Coop Cooperson thought he was settling into life as the only human at Dungeoneer Academy, but no one will even remember his Mushroom Maze victory if he keeps failing Riddles and Runes class. Adding insult to injury is the new kid, Kody, who everyone—including Coop&’s best friends on the Green Team—thinks is so great…but Coop is convinced there&’s more to Kody than meets the eye. But it&’s not just the arrival of Kody; other things seem off at the Academy. After a serious incident at the school dance, Coop, Oggie, Daz, and Mindy, plus a few other students new and old, realize they must step up to try and stop whoever&’s wreaking havoc. But the villains are even more dangerous than anyone realizes…and they have a serious vendetta against Dungeoneer Academy. Coop and his friends put their best junior dungeoneer skills to the test, but their foes are always one step ahead. Can they figure out how to stop them and save Dungeoneer Academy before it&’s too late?

The Dungeoneers

by John David Anderson

The Dungeoneers is an action-packed, funny, and heartbreaking middle grade fantasy-adventure from the author of the acclaimed Sidekicked and Minion, John David Anderson.The world is not a fair place, and Colm Candorly knows it. While his parents and eight sisters seem content living on a lowly cobbler's earnings, Colm can't help but feel that everyone has the right to a more comfortable life. It's just a question of how far you're willing to go to get it.In an effort to help make ends meet, Colm uses his natural gift for pickpocketing to pilfer a pile of gold from the richer residents of town, but his actions place him at the mercy of a mysterious man named Finn Argos, a gilded-toothed, smooth-tongued rogue who gives Colm a choice: he can be punished for his thievery, or he can become a member of Thwodin's Legions, a guild of dungeoneers who take what they want and live as they will. Colm soon finds himself part of a family of warriors, mages, and hunters, learning to work together in a quest to survive and, perhaps, to find a bit of treasure along the way.

Dungeons and Drama

by Kristy Boyce

When it comes to romance, sometimes it doesn't hurt to play games. A fun YA romcom full of fake dating hijinks!Musical lover Riley has big aspirations to become a director on Broadway. Crucial to this plan is to bring back her high school&’s spring musical, but when Riley takes her mom&’s car without permission, she's grounded and stuck with the worst punishment: spending her after-school hours working at her dad&’s game shop.Riley can't waste her time working when she has a musical to save, so she convinces Nathan—a nerdy teen employee—to cover her shifts and, in exchange, she&’ll flirt with him to make his gamer-girl crush jealous.But Riley didn&’t realize that meant joining Nathan's Dungeons & Dragons game…or that role playing would be so fun. Soon, Riley starts to think that flirting with Nathan doesn't require as much acting as she would've thought...

Dungeons & Detectives (Hardy Boys Adventures #19)

by Franklin W. Dixon

Brother detectives Frank and Joe search a hidden castle for clues to help them find a missing comic book in the nineteenth book in the thrilling Hardy Boys Adventures series.Frank and Joe have been hanging out at Sir Robert’s Comic Kingdom, the local comic and gaming shop, and got the exclusive invite to this year’s Halloween costume ball at Bayport’s one and only castle. Sir Robert plans to use the big event to unveil his most prized possession, a super rare comic that is rumored to contain a map to buried treasure. Sir Robert agrees to show his store regulars—who now include Frank and Joe—a sneak preview of the comic before the party. But when he goes to unlock the fireproof casing, he finds the book is gone. It will take all of Frank and Joe’s recently acquired LARPing skills to solve this case. Anything can happen in a castle full of dungeons and deception. Can the Hardy boys keep up?

Dungeons & Dragons: Dungeon Academy: No Humans Allowed! (Dungeons & Dragons: Dungeon Academy)

by Madeleine Roux

From New York Times bestselling author Madeleine Roux and acclaimed artist Tim Probert comes an all-new original Dungeons & Dragons middle grade series! Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the dungeon walls! But Zellidora “Zelli” Stormclash is a bit—different. She’s the one thing monsters and creatures of the Forgotten Realms fear the most: Zelli is a human!Knowing she’ll never be accepted, Zelli’s parents disguise her as a minotaur in hopes she’ll blend with the academy’s monstrous surroundings. Zelli does her work, keeps to herself, and becomes “invisible” to everyone. While in History of Horrible Humans class, Zelli learns of the great human adventurer, Allidora Steelstrike, who oddly resembles her. Could Zelli also be a Steelstrike? Seeking answers to her true lineage, Zelli embarks on a dangerous adventure.But she won’t be alone. A vegan owlbear, a cowardly kobold, and a shapeshifting mimic will join Zelli on her quest for truth in a world that holds no place for them. And who knows? Perhaps these monstrous misfits may discover some truths of their own . . .Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover that making mistakes is OK—as long as you learn from them.

Dungeons & Dragons: Dungeon Academy: Tourney of Terror (Dungeons & Dragons: Dungeon Academy)

by Madeleine Roux

From New York Times bestselling author Madeleine Roux and acclaimed artist Tim Probert comes the second installment in the original Dungeons & Dragons middle grade series!In the second installment of the Dungeon & Dragons middle grade series, something BIG has come knocking on the gates of Dungeon Academy! The undefeated Waterdeep Dragons have arrived for the Tourney of Terror games, which happens every fifty years and features every monster’s favorite sport: Goreball!The Dungeon Academy Flumphs are outnumbered, outsized, and outmonstered! But our hero, Zelli Stormclash (a forbidden human, secretly disguised as a minotaur), is no stranger to impossible odds. Just a few weeks ago, Zelli and her crew, the Danger Club, came face-to-face with a maniacal necromancer and his army of undead! If this wasn’t enough to raise scales Zelli’s reoccurring nightmare of a dark entity annihilating her world may be more than just a bad dream. Something sinister is lurking in the halls of the academy, and only Zelli seems to notice. But when Zelli uncovers a dark past hidden beneath Dungeon Academy, she unlocks something that will concern everyone at school, every dragon at Waterdeep, and everything within the Forgotten Realms.Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover the hidden secrets that dwell deep within themselves, and within Dungeon Academy!

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