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Android Smartphone Photography For Dummies

by Mark Hemmings

Wait—you took that amazing picture? Taking a photo is as simple as point and click. Taking a good photo takes a bit more know-how, and Android Smartphone Photography For Dummies is your quick-and-easy guide. No matter what model of Android phone you have, this book teaches you to produce high-quality images using the powerhouse camera you carry in your pocket every day. You’ll learn the photography techniques pros use, like how to recognize beautiful outdoor lightning, how to capture moving subjects, and how to make stuff look good. Whatever kind of photos you want to take, this book will help you identify the gear and the apps you need for stunning results. With Dummies as your friendly instructor, you’ll be wowing your friends and family before you know it. Explore your phone’s camera, including little-known advanced features that will make a big difference in your images Figure out how to edit your pictures, correct lighting imbalances, apply neat filters, remove blemishes, and more Learn the basic principles of photography and apply your knowledge to outdoor photography, action shots, and still life Plus: capture video, organize your images, share photos online, choose a phone tripod, and protect your camera from the elements Dummies makes it easy for Android users of all skill levels to morph into masterful image-makers.

Android Smartphones For Dummies

by Jerome DiMarzio

Become smartphone savvy with Dummies Android Smartphones For Dummies is the all-new guide to Android phones with the familiar Dummies charm everyone loves. This book will give Android rookies a crash-course in how to use these popular phones. You&’ll go beyond the basics of texting and taking photos—we&’ll walk you through all the pro tips and tricks for customizing your phone, optimizing all your settings, using social media (safely), and making the most of apps and widgets. We&’ll even teach you how to make calls, because phones can still do that. Set up and customize your new Android phone Take stunning pictures, video, and even selfies Find the best apps to make your life easier and more fun Keep your data secure and private while you browse the internetNew and inexperienced Android users will love the helpful, step-by-step guidance and friendly advice in Android Smartphones For Dummies.

Android Smartphones For Seniors For Dummies

by Marsha Collier

The quickest and easiest way to outsmart your Android smartphone Android smartphones, like the Samsung Galaxy and Google Pixel models, offer great ways to simplify and enhance your life. From easy ways to stay in touch with your friends and family to helpful reminders for everyday tasks, Android phones can keep you connected and current at all times. Sometimes, though, the learning curve can seem a little steep. But it doesn’t have to! Android Phones For Seniors For Dummies is your one-stop guide to discovering the essentials on how to take charge of your Android-powered phone. It skips the techspeak and confusing jargon to deliver key information in a straightforward and reader-friendly way. With this book, you’ll learn to: Navigate your way around your smartphone so you can easily open and close apps, access info, and see photos Read your email and messages so you can stay in touch with the important people in your life Secure your phone so you can be assured that you, and only you, can access the sensitive data on it Printed using larger-print type and accompanied by full-color pictures that show you how to apply the step-by-step instructions, this easy handbook is the only resource you’ll need to make the most of your Android phone.

Android Smartphones For Seniors For Dummies

by Marsha Collier

Take command of your Android smartphone. Android Smartphones For Seniors For Dummies is the best no-nonsense guide for members of the older-and-better crowd who want to use their smartphone's features without making a support call. This fluff-free guide shows you the essentials of a smartphone running the Android operating system. Thanks to larger-print type and full-color images, it's easy to learn how to turn your phone into a communications, photography, security, and media streaming powerhouse—without wasting time on the features you may never use. You'll definitely pick up a few tricks to show off to friends and family. Stay organized and keep track of appointments with your smartphone Sharpen your messaging skills and connect with the newest media apps Take photos and videos and share them with friends and family everywhere you go Understand the privacy and security apps in your phone for a safe experience Stream music, movies, radio, and podcasts using apps on your phone This is the perfect Dummies guide for Android smartphone users who want to feel confident handling the basics of apps and functions that they'll use every day.

Android Software Internals Quick Reference: A Field Manual and Security Reference Guide to Java-based Android Components

by James Stevenson

Use this handy field guide as a quick reference book and cheat sheet for all of the techniques you use or reference day to day. Covering up to Android 11, this Android Java programming reference guide focuses on non-UI elements with a security focus. You won’t see Android UI development, nor will you see low-level C or kernel techniques. Instead, this book focuses on easily digestible, useful, and interesting techniques in Java and the Android system. This reference guide was created out of the need for myself to jot down all the useful techniques I commonly reached for, and so I’m now sharing these techniques with you, whether you are an Android internals software engineer or security researcher. What You Will LearnDiscover the differences between and how to access application names, package names, IDs, and unique identifiers in AndroidQuickly reference common techniques such as storage, the activity lifecycle, and permissionsDebug using the Android shellWork with Android's obfuscation and encryption capabilitiesExtract and decompile Android applicationsCarry out Android reflection and dex class loading Who This Book Is For Programmers, developers, and admins with at least prior Android and Java experience.

Android Studio 4.0 Development Essentials - Java Edition: Build Android apps with Android Studio 4.0 and Java

by Neil Smyth

Explore Android Studio 4.0 and update your skills to build modern applications in Java Key Features Set up your Android development and testing environments Create user interfaces with Android Studio Editor, XML, and Java Explore the essential elements of Android Jetpack Book Description Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You'll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You'll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you'll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you'll have gained the skills necessary to develop applications using Android Studio 4.0 and Java. What you will learn Design impressive UI for Android application using Android Studio Editor and Java Understand how Android Jetpack can help you reduce the amount of code Explore unique ways to handle single-touch and multi-touch events Trigger local and remote notifications on the device Integrate biometric authentication into an Android app Create, test, and upload an Android app bundle on Google Play Store Who this book is for This book is for application developers and Java programmers who want to explore Android Studio 4.0 to create powerful Android applications. A basic understanding of Java and the Android SDK will be helpful.

Android Studio 4.0 Development Essentials - Kotlin Edition: Build Android Apps with Android Studio 4.0 and Kotlin

by Neil Smyth

Upgrade your Android Studio skills and confidently create, test, and upload Android applications using KotlinKey FeaturesDiscover how to set up Android development and testing environmentsPractice object-oriented programming (OOP) in KotlinExplore all the major elements of Android JetpackBook DescriptionKotlin as an Android-compatible programming language is becoming increasingly popular. Fully updated for Android Studio 4.0, this book will teach you the skills necessary to develop Android-based applications using Kotlin.Starting with the basics, this book outlines the steps necessary to set up Android development and testing environments, and goes on to introduce you to programming in Kotlin. You'll practice Java to Kotlin code conversion and explore data types, operators, expressions, loops, functions, as well as the basics of OOP in Kotlin. You'll then learn about Android architecture components and advanced topics, such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication. As you make progress, you'll explore Android Studio 4.0's key features, including layout editor, direct reply notifications, and dynamic delivery. You'll also delve into Android Jetpack and create a sample app project using ViewModel, the Android Jetpack component. Finally, you will upload your app to Google Play Console and model the build process using Gradle.By the end of this Android book, you'll be fully prepared to develop applications using Android Studio 4.0 and Kotlin.What you will learnBuild Android apps by writing less error-prone code using KotlinReduce the amount of code using Android JetpackExplore unique ways of handling single and multi-touch eventsTrigger local and remote notifications on the deviceIntegrate biometric authentication into an Android appCreate, test, and upload an Android app bundle on Google Play StoreWho this book is forIf you are an application developer or programmer who wants to learn how to build reliable Android applications using Kotlin and Android Studio 4.0, then this book is for you. A basic understanding of programming languages and Android SDK is necessary.

Android Studio Application Development

by Belen Cruz Zapata

A practical guide, which will show you how to create Android applications using the new Google official IDE, Android Studio.If you are a developer who wants to learn the key features of Android Studio, and learn how to create their first app, this book is ideal for you! Developers interested in this book should be familiar with the object- oriented programming paradigm, and the Java programming language. It is also recommended that you understand the main characteristics of the Android mobile system.

Android Studio Cookbook

by Mike Van Drongelen

Design, test, and debug your apps using Android StudioAbout This BookSee what Material design is about and how to apply it your appsExplore the possibilities to develop apps that works on any type of deviceA step-by-step practical guide that will help you build improved applications, change their look, and debug themWho This Book Is ForThis book is for developers that are already familiar with programming concepts and have already started creating apps for the Android platform, for example, by using the Eclipse IDE. It is for developers who intend to use Android Studio as their primary IDE or want to use Android Studio more efficiently.What You Will LearnDevelop Android Studio applications using GenymotionApply the concepts of Material design to your applicationsUse memory monitoring tools to tweak performanceBuild applications for Android WearableCapture images, video, or audio within your Android appUse content providers to display dataBuild apps with a cloud-based backendCreate media-related apps that will run on phones, phablets, tablets, and TVsIn DetailThis book starts with an introduction of Android Studio and why you should use this IDE rather than Eclipse. Moving ahead, it teaches you to build a simple app that requires no backend setup but uses Google Cloud or Parse instead. After that, you will learn how to create an Android app that can send and receive text and images using Google Cloud or Parse as a backend. It explains the concepts of Material design and how to apply them to an Android app. Also, it shows you how to build an app that runs on an Android wear device.Later, it explains how to build an app that takes advantage of the latest Android SDK while still supporting older Android versions. It also demonstrates how the performance of an app can be improved and how memory management tools that come with the Android Studio IDE can help you achieve this.By the end of the book, you will be able to develop high quality apps with a minimum amount of effort using the Android Studio IDE.Style and approachThis is a practical guide full of challenges and many real-world examples that demonstrate interesting development concepts. Besides smartphones and tablets, it also covers Android wearable devices and Android TV. Although strongly recommended, it is not necessary to own any Android device yourself.

Android Studio Essentials

by Belen Cruz Zapata

This book is intended for developers who are interested in getting acquainted with the concepts of Android Studio in a very short span of time. It is assumed that you are familiar with the OOPS paradigm and Java. It is also recommendable to have prior knowledge of the main characteristics of the Android mobile system.

Android Studio Essentials

by Belen Cruz Zapata

This book is intended for developers who are interested in getting acquainted with the concepts of Android Studio in a very short span of time. It is assumed that you are familiar with the OOPS paradigm and Java. It is also recommendable to have prior knowledge of the main characteristics of the Android mobile system.

Android Studio Game Development: Concepts and Design

by J. F. Dimarzio

This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio.This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You'll then be well equipped to tackle the game-development topics that make up the rest of the book. You'll learn about OpenGL ES and how to deal with polygons, before mastering image loading and sprite sheets.The final three chapters cover topics vital to successful game development: interactivity. You'll gain skills in reading user input, responding to that input with in-game movement, and detecting collisions.You'll learn: How to create projects in Android Studio How to use the SDK manager to keep your Android SDK current How to commit to and get projects from GitHub How to use OpenGL ES to load images How to react to player input How to debug your games using Android Studio Audience This book is for those who may be new to game development who have some experience with Android Studio IDE and Android. To learn about Android Studio, check out Learn Android Studio IDE by Gerber and Craig (Apress).

Android Studio IDE Quick Reference: A Pocket Guide to Android Studio Development

by Ted Hagos

This concise reference book for Android Studio 3 presents the essential Android Studio functions in a well-organized format that can be used as a handy reference. It will quickly demonstrate the usage of the Android Studio IDE to build an Android mobile app step by step.You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a reference that is concise, to the point and highly accessible. The Android Studio IDE Quick Reference is packed with useful information and is a must-have for any mobile or Android app developer or programmer.What You Will LearnDiscover the workflow basics in Android Studio 3Make tasks efficient with keyboard shortcutsCarry out unit testing in Android Studio 3Use time-saving techniques such as templatesMaster debugging basicsConfigure your project using GradleUse the profiler to monitor app performanceWho This Book Is ForThose who already know how to build applications in Android using Java. This book will serve as a handy and quick reference on how to get things done in Android Studio 3.

Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation

by Wallace Jackson

Android Studio New Media Fundamentals is a new media primer covering concepts central to multimedia production for Android including digital imagery, digital audio, digital video, digital illustration and 3D, using open source software packages such as GIMP, Audacity, Blender, and Inkscape. These professional software packages are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector, and waveform (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why new media content and new media data optimization is so important. What you'll learn What are the primary genres of new media content production What new media asset types Android Studio currently supports What are the concepts and terms behind new media content production How to accomplish data footprint optimization for each new media asset type How to install and configure GIMP, Inkscape, Lightworks, Blender, and Audacity How to integrate new media content assets with Android Studio, the most popular IDE for Android design and development Who this book is for Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers. Table of Contents 1. Enhance Your Android Apps: Use New Media Assets 2. Digital Images: Concepts, Terminology and Formats 3. Digital Image Assets: Data Footprint Optimization 4. Digital Audio: Concepts, Terminology and Formats 5. Digital Audio Assets: Data Footprint Optimization 6. Digital Video: Concepts, Terminology and Formats 7. Digital Video Assets: Data Footprint Optimization 8. Digital Illustration: Concepts, Terminology and Formats 9. Digital Illustration Assets: Data Footprint Optimization 10. 3D Animation: Concepts, Terminology and Formats 11. Referencing New Media Assets in Android Studio 12. Optimizing New Media Assets in Android Studio

Android System Programming

by Roger Ye

Build, customize, and debug your own Android system About This Book • Master Android system-level programming by integrating, customizing, and extending popular open source projects • Use Android emulators to explore the true potential of your hardware • Master key debugging techniques to create a hassle-free development environment Who This Book Is For This book is for Android system programmers and developers who want to use Android and create indigenous projects with it. You should know the important points about the operating system and the C/C++ programming language. What You Will Learn • Set up the Android development environment and organize source code repositories • Get acquainted with the Android system architecture • Build the Android emulator from the AOSP source tree • Find out how to enable WiFi in the Android emulator • Debug the boot up process using a customized Ramdisk • Port your Android system to a new platform using VirtualBox • Find out what recovery is and see how to enable it in the AOSP build • Prepare and test OTA packages In Detail Android system programming involves both hardware and software knowledge to work on system level programming. The developers need to use various techniques to debug the different components in the target devices. With all the challenges, you usually have a deep learning curve to master relevant knowledge in this area. This book will not only give you the key knowledge you need to understand Android system programming, but will also prepare you as you get hands-on with projects and gain debugging skills that you can use in your future projects. You will start by exploring the basic setup of AOSP, and building and testing an emulator image. In the first project, you will learn how to customize and extend the Android emulator. Then you'll move on to the real challenge—building your own Android system on VirtualBox. You'll see how to debug the init process, resolve the bootloader issue, and enable various hardware interfaces. When you have a complete system, you will learn how to patch and upgrade it through recovery. Throughout the book, you will get to know useful tips on how to integrate and reuse existing open source projects such as LineageOS (CyanogenMod), Android-x86, Xposed, and GApps in your own system. Style and approach This is an easy-to-follow guide full of hands-on examples and system-level programming tips.

Android TV Apps Development: Building for Media and Games

by Paul Trebilcox-Ruiz

This one-of-a-kind short book walks you through creating fantastic entertainment apps for one of the newest Android platforms. Android TV Apps Development: Building Media and Games will demystify some of the newest APIs and present the tools necessary for building applications that run on Android TV. Walking through example applications, you will learn the vocabulary necessary to solve real-world problems and how to present your content on the television through Android. In addition to practical code examples, you will learn about various design considerations that will make using your apps an enjoyable experience for users. What you'll learn How to design for Android TV How to create a media app for Android TV What are the game design/development considerations for Android TV How to distribute Android TV apps Who this book is for Developers with some experience with Android development who are interested in building applications for the Android TV platform. Table of Contents 1. Android TV Fundamentals 2. Designing for TV 3. Creating a Media Application 4. Enriching Your Media Apps 5. The Android TV Platform for Game Development 6. Android TV App Publishing

Android Tablet Application Development For Dummies

by Donn Felker

Get up to speed on the hottest opportunity in the application development arena App development for tablets is a booming business. Android tablets, including the popular Motorola Xoom, are gaining market share at breakneck speed, and this book can have even novice programmers creating great Android apps specifically for tablets quickly and easily. A little Java knowledge is helpful but not essential to get started creating apps. Android expert Donn Felker helps you get the Android environment up and running, use XML to create application menus, create an icon for your app, and submit your app to the Android Market. You'll also learn to create an SQLite database to run behind your app and how to allow users to tailor your app to their needs. Tablet application development is booming, and Android tablets, including the Samsung Galaxy Tab and Motorola Xoom, are rapidly gaining market share This easy-to-follow guide helps new and veteran programmers set up the Android tablet environment, work with Google's notification system, and design apps that take advantage of larger tablet screens Covers using XML to create application menus, creating an icon for your app, and submitting your app to the Android Market Demonstrates notifications, how to create an SQLite database to run behind an application, and how to set up your app so users can choose options that tailor the app to their individual needs If you want to break into the growing Android tablet application development market, look no further than Android Tablet Application Development For Dummies!

Android Tablets for Dummies

by Dan Gookin

This book shows how things are done on the Android tablet and helps you get the most from the device.

Android Things Projects

by Francesco Azzola

Develop smart Internet of things projects using Android Things. About This Book • Learn to build promising IoT projects with Android Things • Make the most out of hardware peripherals using standard Android APIs • Build enticing projects on IoT, home automation, and robotics by leveraging Raspberry Pi 3 and Intel Edison Who This Book Is For This book is for Android enthusiasts, hobbyists, IoT experts, and Android developers who want to gain a deeper knowledge of Android Things. The main focus is on implementing IoT projects using Android Things. What You Will Learn • Understand IoT ecosystem and the Android Things role • See the Android Things framework: installation, environment, SDK, and APIs • See how to effectively use sensors (GPIO and I2C Bus) • Integrate Android Things with IoT cloud platforms • Create practical IoT projects using Android Things • Integrate Android Things with other systems using standard IoT protocols • Use Android Things in IoT projects In Detail Android Things makes developing connected embedded devices easy by providing the same Android development tools, best-in-class Android framework, and Google APIs that make developers successful on mobile. With this book, you will be able to take advantage of the new Android framework APIs to securely build projects using low-level components such as sensors, resistors, capacitors, and display controllers. This book will teach you all you need to know about working with Android Things through practical projects based on home automation, robotics, IoT, and so on. We'll teach you to make the most of the Android Things and build enticing projects such as a smart greenhouse that controls the climate and environment automatically. You'll also create an alarm system, integrate Android Things with IoT cloud platforms, and more. By the end of this book, you will know everything about Android Things, and you'll have built some very cool projects using the latest technology that is driving the adoption of IoT. You will also have primed your mindset so that you can use your knowledge for profitable, practical projects. Style and approach This book is packed with fun-filled, end-to-end projects that you will be encouraged to experiment on the Android Things OS.

Android Things Quick Start Guide: Build your own smart devices using the Android Things platform

by Raul Portales

Android Things is the new Android based Operating System for the Internet of Things. With this book you will learn the core concepts by running code examples on different peripherals.Key FeaturesNo previous knowledge of IoT or microcontrollers required.Hands-On with simple code and plenty of examples.Use Kotlin to write simpler and more readable code Book DescriptionAndroid Things is the IoT platform made by Google, based on Android. It allows us to build smart devices in a simple and convenient way, leveraging on the Android ecosystem tools and libraries, while letting Google take care of security updates.This book takes you through the basics of IoT and smart devices. It will help you to interact with common IoT device components and learn the underlying protocols. For a simple setup, we will be using Rainbow HAT so that we don't need to do any wiring.In the first chapter, you will learn about the Android Things platform, the design concepts behind it, and how it relates to other IoT frameworks. We will look at the Developer Kits and learn how to install Android Things on them by creating a simple project.Later, we will explore the real power of Android Things, learning how to make a UI, designing and communicating with companion apps in different ways, showcasing a few libraries. We will demonstrate libraries and you will see how powerful the Android Things operating system is.What you will learnUnderstand key design concepts of Android Things and its advantagesSet up an Android Things Developer KitInteract with all the components of Rainbow HATUnderstand how peripheral protocols work (GPIO, PWM, I2C, and SPI)Implement best practices of how to handle IoT peripherals with in terms Android ThingsDevelop techniques for building companion apps for your devicesWho this book is forThis book is for developers who have a basic knowledge of Android and want to start using the Android Things developer kit.

Android UI Design

by Jessica Thornsby

If you are a Java developer with a keen interest in building stunning UIs for your applications in order to retain customers and create great experiences for them, then this book is for you. A good knowledge level of HTML, CSS, and some grounding in Android Development is assumed.

Android UI Development with Jetpack Compose: Bring declarative and native UIs to life quickly and easily on Android using Jetpack Compose

by Thomas Kunneth

Get started with creating intuitive native user interfaces on Android platformsKey FeaturesUnderstand the difference between the imperative (Android View) and declarative (Jetpack Compose) approachLearn about the structure of a Compose app, built-in Compose UI elements, and core concepts such as state hoisting and composition over inheritanceWrite, test, and debug composable functionsBook DescriptionJetpack Compose is Android's new framework for building fast, beautiful, and reliable native user interfaces. It simplifies and significantly accelerates UI development on Android using the declarative approach. This book will help developers to get hands-on with Jetpack Compose and adopt a modern way of building Android applications. The book is not an introduction to Android development, but it will build on your knowledge of how Android apps are developed.Complete with hands-on examples, this easy-to-follow guide will get you up to speed with the fundamentals of Jetpack Compose such as state hoisting, unidirectional data flow, and composition over inheritance and help you build your own Android apps using Compose. You'll also cover concepts such as testing, animation, and interoperability with the existing Android UI toolkit.By the end of the book, you'll be able to write your own Android apps using Jetpack Compose.What you will learnGain a solid understanding of the core concepts of Jetpack ComposeDevelop beautiful, neat, and immersive UI elements that are user friendly, reliable, and performantBuild a complete app using Jetpack ComposeAdd Jetpack Compose to your existing Android applicationsTest and debug apps that use Jetpack ComposeFind out how Jetpack Compose can be used on other platformsWho this book is forThis book is for any mobile app developer looking to understand the fundamentals of the new Jetpack Compose framework and the benefits of native development. A solid understanding of Android app development, along with some knowledge of the Kotlin programming language, will be beneficial. Basic programming knowledge is necessary to grasp the concepts covered in this book effectively.

Android User Interface Development: Beginner's Guide

by Jason Morris

This is a step-by-step guide that aims to give even a novice Android developer a good grasp of user-interface design, while working through examples, diagrams, and screenshots to showcase the various widgets and tools that the platform makes available.If you have a little experience in Java and want to build applications for the Android phones, then this book is for you. This book will also help you if you already have applications on the Android platform and want to gain additional knowledge of user-interface design. It will appeal to all of the following readers:Junior Android Developers MIDP Developers looking to broaden their skill-set iPhone developers wanting to port applications Entrepreneurial Android developers wanting to widen their user base

Android Wear Projects

by Ashok Kumar S

A fun way to create interesting and cool apps for your Wearable device using Android programming. About This Book • Create real-time Android Wear apps from scratch and become a pro Android Wear Developer • Learn to create apps specially dedicated to the Android Wear platform • Design custom Wear UIs and create interactive Watch faces Who This Book Is For The book is for Android developers with a good understanding of programming and developing applications on Android, but they need not have any experience of creating Wear apps. What You Will Learn • Design and build Wear apps. • Learn how to use offline storage in Wear apps. • Understand sensors and how to work with them • Work with standalone applications of the wear 2.0 API. • Create a map application for Android Wear devices • Write a watch face and understand more about Wear 2.0 • Work with firebase realtime database and firebase functions • Create a chatting application that has wear companion app In Detail Android Wear Projects is your opportunity to step into the exciting new world of Android Wear app development. This book will help you to master the skills in Android Wear programming and give you a complete insight on wear app development. You will create five different Android Wear apps just like the most popular Android Wear apps. You will create a To-do list, a city maps app, a Wear messenger, Wear fitness tracker and Watch face. While you create these apps you will learn to create custom notifications, receive voice inputs in notifications, add pages to notifications and stack notifications. You will see how to create custom wear app layouts, the custom UIs specially designed for Wear. You will learn to handle and manage data and syncing data with other devices, create interactive Watch faces and also ensure the safety and security of your Wear apps by testing and securing your apps before you deploy them on the app store. Style and approach This book will take a project based tutorial style approach where every chapter will create a separate android Wear app and highlight different features of android Wear apps.

Android Wearable Programming

by Steven F. Daniel

If you are an Android developer who wants to learn how to build applications for the Android Wear platform, then this is the book for you. This book only requires a basic knowledge of Android programming. Familiarity with development IDEs such as Android Studio, IntelliJ IDEA, or Eclipse will be helpful.

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