- Table View
- List View
Arduino Applied: Comprehensive Projects For Everyday Electronics
by Neil CameronExtend the range of your Arduino skills, incorporate the new developments in both hardware and software, and understand how the electronic applications function in everyday life. This project-based book extends the Arduino Uno starter kits and increases knowledge of microcontrollers in electronic applications. Learn how to build complex Arduino projects, break them down into smaller ones, and then enhance them, thereby broadening your understanding of each topic.You'll use the Arduino Uno in a range of applications such as a blinking LED, route mapping with a mobile GPS system, and uploading information to the internet. You'll also apply the Arduino Uno to sensors, collecting and displaying information, Bluetooth and wireless communications, digital image captures, route tracking with GPS, controlling motors, color and sound, building robots, and internet access. With Arduino Applied, prior knowledge of electronics is not required, as each topic is described and illustrated with examples using the Arduino Uno.
Arduino BLINK Blueprints
by Samarth Shah Utsav ShahAnyone with a basic computer knowledge should be able to get the most out of this book. Although familiarity with some of the electronics would be helpful, it is not a must.
Arduino Computer Vision Programming
by Giray Yillikci Özen ÖzkayaIf you are a consumer and hobbyist who has familiarity with the basics of Arduino and wish to learn computer vision programming with Arduino to create intelligent systems, then this book is for you. No knowledge of computer vision programming is required.
Arduino Cookbook (Oreilly And Associate Ser.)
by Michael MargolisCreate your own toys, remote controllers, alarms, detectors, robots, and many other projects with the Arduino device. This simple microcontroller board lets artists and designers build a variety of amazing objects and prototypes that interact with the physical world. With this cookbook you can dive right in and experiment with more than a hundred tips and techniques, no matter what your skill level is.The recipes in this book provide solutions for most common problems and questions Arduino users have, including everything from programming fundamentals to working with sensors, motors, lights, and sound, or communicating over wired and wireless networks. You'll find the examples and advice you need to begin, expand, and enhance your projects right away.Get to know the Arduino development environmentUnderstand the core elements of the Arduino programming languageUse common output devices for light, motion, and soundInteract with almost any device that has a remote controlLearn techniques for handling time delays and time measurementUse simple ways to transfer digital information from sensors to the Arduino deviceCreate complex projects that incorporate shields and external modulesUse and modify existing Arduino libraries, and learn how to create your own
Arduino Cookbook: Recipes to Begin, Expand, and Enhance Your Projects (Oreilly And Associate Ser.)
by Brian Jepson Michael Margolis Nicholas Robert WeldinWant to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light.Updated for the Arduino 1.8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an engineer, designer, artist, student, or hobbyist.Get up to speed on the Arduino board and essential software concepts quicklyLearn basic techniques for reading digital and analog signalsUse Arduino with a variety of popular input devices and sensorsDrive visual displays, generate sound, and control several types of motorsConnect Arduino to wired and wireless networksLearn techniques for handling time delays and time measurementApply advanced coding and memory-handling techniques
Arduino Cookbook: Recipes to Begin, Expand, and Enhance Your Projects (Oreilly And Associate Ser.)
by Michael MargolisWant to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You'll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light. You don't need experience with Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away--whether you're an artist, designer, hobbyist, student, or engineer. Get up to speed on the Arduino board and essential software concepts quickly Learn basic techniques for reading digital and analog signals Use Arduino with a variety of popular input devices and sensors Drive visual displays, generate sound, and control several types of motors Interact with devices that use remote controls, including TVs and appliances Learn techniques for handling time delays and time measurement Apply advanced coding and memory handling techniques
Arduino Development Cookbook
by Cornel AmarieiIf you want to build programming and electronics projects that interact with the environment, this book will offer you dozens of recipes to guide you through all the major applications of the Arduino platform. It is intended for programming or electronics enthusiasts who want to combine the best of both worlds to build interactive projects.
Arduino Electronics Blueprints
by Don WilcherThis book is intended for those who want to learn about electronics and coding by building amazing devices and gadgets with Arduino. If you are an experienced developer who understands the basics of electronics, then you can quickly learn how to build smart devices using Arduino. The only experience needed is a desire to learn about electronics, circuit breadboarding, and coding.
Arduino Essentials
by Francis PereaIf you are a hobbyist who wants to develop projects based on Arduino as the main microcontroller platform or an engineer interested in finding out what the Arduino platform offers, then this book is ideal for you. Some prior knowledge of the C programming language is required.
Arduino For Dummies
by John NusseyThe quick, easy way to leap into the fascinating world of physical computingThis is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you.?? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away!? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own? Solder on! ? Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter!? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level.? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual worldIt's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.
Arduino For Dummies
by John NusseyBring your ideas to life with the latest Arduino hardware and software Arduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your environment around you and control lights, motors, and sound. This flexible and easy-to-use combination of hardware and software can be used to create interactive robots, product prototypes and electronic artwork, whether you’re an artist, designer or tinkerer. Arduino For Dummies is a great place to start if you want to find out about Arduino and make the most of its incredible capabilities. It helps you become familiar with Arduino and what it involves, and offers inspiration for completing new and exciting projects. • Covers the latest software and hardware currently on the market • Includes updated examples and circuit board diagrams in addition to new resource chapters • Offers simple examples to teach fundamentals needed to move onto more advanced topics • Helps you grasp what’s possible with this fantastic little board Whether you’re a teacher, student, programmer, hobbyist, hacker, engineer, designer, or scientist, get ready to learn the latest this new technology has to offer!
Arduino Home Automation Projects
by Marco SchwartzThis book is divided into projects that are explained in a step-by-step format, with practical instructions that are easy to follow. If you want to build your own home automation systems wirelessly using the Arduino platform, this is the book for you. You will need to have some basic experience in Arduino and general programming languages, such as C and C++ to understand the projects in this book.
Arduino IV: 3D Printing, Instrumentation, and Control (Synthesis Lectures on Digital Circuits & Systems)
by Steven Barrett Tyler KerrThis book gives a step-by-step introduction to designing and building your own robots. As with other books in the Arduino series, the book begins with a quick overview of the Arduino Integrated Development Environment (IDE) used to write sketches, and the hardware systems aboard the Arduino UNO R3 and the Mega 2560 Rev 3. The level of the text makes it accessible for students, hobbyist and professionals' first introduction to both Arduino and Robotics. This book will be accessible by all levels of students, advanced hobbyists and engineering professionals, whether using as a self-reference or within a structure design laboratory. The text then examines the many concepts and characteristics common to all robots. In addition, throughout the book , reasonably priced, easily accessible and available off-the-shelf robots are examined. Examples include wheeled robots, tracked robots and also a robotic arm. After a thorough and easy to follow Arduino IDE and hardware introduction, the book launches into “do it yourself” or DIY concepts. A unique feature of the book is to start with a hands-on introduction to low cost 3D printing. These concepts will allow you to design and print your own custom robot parts and chassis. We then explore concepts to sense a robot's environment, move the robot about and provide a portable power source. We conclude with a several DIY robot projects.
Arduino Interrupts: Harness the Power of Interrupts in Your Arduino and ATmega328 Code (Maker Innovations Series)
by Norman DunbarImprove your projects by leveraging the power of interrupts. This comprehensive guide makes it easy to understand and use interrupts with the ATmega328P microcontroller found on Arduino boards. With over 20 interrupts available, this book covers almost all of them and provides background information on how they work. You’ll work through the steps and code examples required to configure each of the covered interrupts. You'll also learn how to use them with Arduino, AVR C++ and with other development systems, like PlatformIO.Interrupts can be intimidating, but by the end of this book, you will have the knowledge and skills to take full advantage of them and improve the performance and efficiency of your Arduino projects. What You’ll Learn Understand interrupts and how they workMake interrupts easier to use in codeUse interrupts in their Arduino sketches or AVR C++ applicationsSee how to use interrupts in the Arduino Language and in AVR C++Avoid common pitfalls when working with interrupts Who This Book Is ForIntermediate to advanced-level programmers who want to learn how to use interrupts in their Arduino sketches or AVR C++ applications..
Arduino Measurements in Science: Advanced Techniques and Data Projects
by Richard J. SmytheExplore the full capabilities of your Arduino. Whether you need to measure light, heat, mass, force, or conductivity, this book can be used as a complete reference guide for making virtually any scientific measurement with your PC or Linux based system and the Arduino microcontroller.You'll apply the Arduino and sensors to take measurements at the macro-, milli-, micro-, nano- and pico-sensitivity ranges. By working through the projects in this book, you’ll learn how to apply these techniques in the lab or field in areas such as weighing samples at the gram or milligram levels, measuring water temperature to a tenth of a degree, or its conductivity in milli or micro Siemens. With these projects, you can reliably measure, store, and experiment with a wide range of scientific data.Arduino Measurements in Science features a novel approach and several little known techniques to measure data that requires only basic and accessible hardware – perfect for the home or school workshop! What You’ll LearnMake basic scientific measurements with PCs, and Linux based computing systemsReview techniques for weighing measurements down into the double and even single digit milligramUse inexpensive sensors and displays to quantify and validate sensor dataIncorporate weighing scales, electrometers, magnetic and static field detectors, motion and vibration detectors, and moreUnderstand the possible noise and accuracy problems that can occur and best practices to refine your projects See the benefits of data validation for graphical data displayWho Is This Book ForReaders looking to acquire the basic science and engineering skills required to assemble fundamental measurement systems to implement with the simple hand tools found in most home or school workshops.
Arduino Music and Audio Projects
by Mike CookThis book is for musical makers and artists who want to gain knowledge and inspiration for your own amazing creations. "Grumpy Mike" Cook, co-author of several books on the Raspberry Pi and frequent answerer of questions of the Arduino forums, brings you a fun and instructive mix and simple and complex projects to help you understand how the Arduino can work with the MIDI system to create musical instruments and manipulate sound. In Part I you''ll find a set of projects to show you the possibilities of MIDI plus Arduino, covering both the hardware and software aspects of creating musical instruments. In Part II, you learn how to directly synthesize a wave form to create your own sounds with Arduino and concludes with another instrument project: the SpoonDuino. Finally, in Part III, you''ll learn about signal processing with the Arduino Uno and the Due -- how to create effects like delay, echo, pitch changes, and realtime backwards audio output. If you want to learn more about how to create music, instruments, and sound effects with Arduino, then get on board for Grumpy Mike''s grand tour with Arduino Music and Sound Projects. What you''ll learn Hands-on musical instrument projects using Arduino Both the hardware and software aspects of creating musical instruments Signal processing and sound effects projects Explanations and inspiration from Arduino expert "Grumpy Mike" Cook Who this book is for Arduino and electronics enthusiasts who want to create music and sound projects, and musicians who want to tinker to create innovative instruments and sounds. Table of Contents 1. Basic Arduino 1. 1 Arduino Architecture 1. 2 Arduino Ripoffs, Clones, and Compatibles 1. 3 Arduino for audio 1. 4 Schematic schematics schematics 1. 5 Constructional techniques 1. 6 Adding extra parts to an Arduino 2. Basic MIDI 2. 1 What is MIDI? 2. 2 MIDI messages 2. 3 MIDI connections 2. 4 Software MIDI output 2. 5 Software MIDI input 3. More MIDI 3. 1 More MIDI messages 3. 2 System MIDI messages 3. 3 MIDI direct to USB 4. MIDI manipulation 4. 1 The MIDI setup 4. 2 Double Tracking 4. 3 The One Finger Wonder 4. 4 The Arpeggiator 4. 5 Echo & Delays 4. 6 MIDI Looper 5. MIDI Instruments 5. 1 I/O 5. 2 Sensors 5. 3 The Spoon-o-Phone 5. 4. The Theremin 5. 5 MIDI Air Drums 5. 6 MIDI Light Show 6. Project - MIDI controlled Harp player Video at https://vimeo. com/21024841 6. 1 The mechanical design 6. 2 The electronic design 6. 3 Using the harp by enabling MIDI 6. 4 Controlling the Harp player 7. Project - Dunocaster a MIDI output Guitar Video at https://www. youtube. com/watch'v=ehy9xgl4YCs 7. 1 Guitar chords 7. 2 The circuit parts 7. 3 The Schematic 7. 4 Construction 7. 5 The software 8. OSC and Friends 8. 1 The concept 8. 2 Sending a message 8. 3 Practical OSC 8. 4 Using PD and MAX 8. 5 OSC Theremin 8. 6 OSC Going wireless 8. 7 OSC Keyboard 8. 8 The Monome 9. Some more projects 9. 1 The MIDI Pendulum 9. 2 MIDI Footsteps 9. 3 MIDI Pendulum 9. 4 MIDI Glockenspiel 9. 5 MIDI Beater Total Part 1 Part 2 Direct Audio Synthesis - Using the arduino to generate sound waveforms. 10. The anatomy of a sound 10. 1 What makes a sound 10. 2 Why are some sounds different 10. 3 Fourier concepts 10. 4 Making a tune from a sound 11. Simple square wave output 11. 1 Why we need an amplifier 11. 2 Simple output amplifier 11. 3 Outputting a simple tone 11. 4 Using interrupts to output a tone 11. 5 Using interrupts to output multiple tones 12. Other wave shapes 12. 1 Direct calculation of the wave shape 12. 2 Using a look up table to define wave shapes 12. 3 Using built in PWM to output wave shapes 12. 4 Using external hardware to output wave shapes 12. 5 Reconstruction filters 13. The SpoonDuino project - Spoon based fun portable instrument Video at https://vimeo. com/38466551 13. 1 Concept 13. 2 Hardware 13. 3 Software - Arduino 13. 4 Wave table generati...
Arduino Networking
by Marco SchwartzThis book is intended for those who want to build their own network-connected projects using the Arduino platform. You will be able to build exciting projects that connect to your local network and the Web. You will need to have some basic experience in electronics and web programming languages. You will also need to know the basics of the Arduino platform as the projects mainly deal with the networking aspects of the Arduino Ethernet shield.
Arduino Playground: Geeky Projects for the Experienced Maker
by Warren AndrewsYou’ve mastered the basics, conquered the soldering iron, and programmed a robot or two; now you’ve got a set of skills and tools to take your Arduino exploits further. But what do you do once you’ve exhausted your to-build list?Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects:–A reaction-time game that leverages the Arduino’s real-time capabilities–A tool for etching your own printed circuit boards–A regulated, variable-voltage power supply–A kinetic wristwatch winder decked out with LEDs–A garage parking assistant that blinks when your vehicle is perfectly parked–A practical and colorful pH meter–A ballistic chronograph that can measure the muzzle velocity of BB, Airsoft, and pellet guns–A battery saver that prevents accidental discharge–A square-wave generator–A thermometer that tells the temperature using a sequence of colored LEDsEach project begins with a list of required tools and components, followed by the instructions, full sketch, and circuit board templates for the build, as well as directions for building a permanent enclosure. You’ll even find the author’s design notes, which are sure to provide inspiration for your own inventions.Gather your parts, break out the soldering iron, and get ready to take your Arduino skills to the next level with Arduino Playground.Uses the Arduino Nano and Pro Mini boards.
Arduino Programming In 24 Hours, Sams Teach Yourself
by Richard BlumIn just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired “DIY” hardwareprojects of your own! Using this book’s straightforward, step-by-stepapproach, you’ll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you’ve alreadylearned, giving you a rock-solid foundation for real-world success!
Arduino Programming using Simulink
by Majid PakdelUnlock the full potential of your Arduino projects with this comprehensive guide to integrating Simulink for advanced controller design. Whether you are a beginner or an experienced engineer, this book provides step-by-step instructions on how to design, simulate, and deploy sophisticated control systems using the powerful combination of Simulink and Arduino.Through practical examples and clear explanations, you will learn how to: Design complex controllers using Simulink’s intuitive graphical environment Generate efficient C code from Simulink models and seamlessly upload it to Arduino Ideal for engineers, hobbyists, and students, this book bridges the gap between software and hardware, empowering you to build reliable, real-time embedded systems for a wide range of applications.With its hands-on approach, Arduino Programming using Simulink makes it easier than ever to bring your ideas to life by combining the flexibility of Simulink with the versatility of Arduino.
Arduino Programming with .NET and Sketch
by Agus KurniawanLeverage .NET and Sketch in your Arduino development implementation and integrate it into your .NET program.<P><P> There are many Arduino models and compatible shields that can be used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET and Sketch shows readers how to do so with practical Arduino projects, such as preparing a development environment, performing sensing and actuating with external devices, implementing Windows Remote Arduino and building a simple IoT program.<P> Use this quick reference to learn the basics of the Arduino platform for multiple models and start your Arduino programming in .NET and Sketch today.<P> What You'll Learn:<P> Learn the basics of the Arduino platform; Prepare and set up an Arduino development environment; Develop an Arduino program using .NET and Sketch; Implement Windows Remote Arduino Build a simple IoT program<P> Who This Book Is For:<P> .NET and Sketch developers who want to learn Arduino programming.
Arduino Project Handbook, Volume 2: 25 Simple Electronics Projects for Beginners
by Mark GeddesThis second volume of the Arduino Project Handbook delivers 25 more beginner-friendly electronics projects. Get up and running with a crash course on the Arduino, and then pick any project that sparks your interest and start making! Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you’ll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedometer, and fingerprint scanner. This collection of projects is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators.25 Step-by-Step ProjectsLED Light BarLight-Activated Night-LightSeven-Segment LED Countdown TimerLED Scrolling MarqueeMood LightRainbow Strip LightNeoPixel CompassArduino PianoAudio LED VisualizerOld-School Analog DialStepper MotorTemperature-Controlled FanUltrasonic Range FinderDigital ThermometerBomb Decoder GameSerial LCD ScreenUltrasonic People CounterNokia 5110 LCD Screen Pong GameOLED BreathalyzerUltrasonic SoakerFingerprint ScannerUltrasonic RobotInternet-Controlled LEDVoice-Controlled LEDGPS SpeedometerUses the Arduino Uno board Praise for the first volume of Arduino Project Handbook:"Easily the best beginner’s guide out there. Pair with an inexpensive clone-based starter kit, and it’s never been cheaper to join the maker revolution."—MakeUseOf.com"Beautifully designed."—Boing Boing
Arduino Project Handbook: 25 Practical Projects to Get You Started
by Mark GeddesArduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system.First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code.Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators.Uses the Arduino Uno board.
Arduino Projects For Dummies
by Brock CraftDiscover all the amazing things you can do with ArduinoArduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics. This easy-to-understand book is an ideal place to start if you are interested in learning more about Arduino's vast capabilities. Featuring an array of cool projects, this Arduino beginner guide walks you through every step of each of the featured projects so that you can acquire a clear understanding of the different aspects of the Arduino board.Introduces Arduino basics to provide you with a solid foundation of understanding before you tackle your first projectFeatures a variety of fun projects that show you how to do everything from automating your garden's watering system to constructing a keypad entry system, installing a tweeting cat flap, building a robot car, and much moreProvides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers of all agesArduino Projects For Dummies is your guide to turning everyday electronics and plain old projects into incredible innovations.Get Connected! To find out more about Brock Craft and his recent Arduino creations, visit www.facebook.com/ArduinoProjectsForDummies
Arduino Robotic Projects
by Richard GrimmettThis book is for anyone who has been curious about using Arduino to create robotic projects that were previously the domain of research labs of major universities or defense departments. Some programming background is useful, but if you know how to use a PC, you can, with the aid of the step-by-step instructions in this book, construct complex robotic projects that can roll, walk, swim, or fly.