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Arduino Development Cookbook

by Cornel Amariei

If you want to build programming and electronics projects that interact with the environment, this book will offer you dozens of recipes to guide you through all the major applications of the Arduino platform. It is intended for programming or electronics enthusiasts who want to combine the best of both worlds to build interactive projects.

Arduino Electronics Blueprints

by Don Wilcher

This book is intended for those who want to learn about electronics and coding by building amazing devices and gadgets with Arduino. If you are an experienced developer who understands the basics of electronics, then you can quickly learn how to build smart devices using Arduino. The only experience needed is a desire to learn about electronics, circuit breadboarding, and coding.

Arduino Essentials

by Francis Perea

If you are a hobbyist who wants to develop projects based on Arduino as the main microcontroller platform or an engineer interested in finding out what the Arduino platform offers, then this book is ideal for you. Some prior knowledge of the C programming language is required.

Arduino For Dummies

by John Nussey

The quick, easy way to leap into the fascinating world of physical computingThis is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you.?? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away!? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own? Solder on! ? Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter!? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level.? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual worldIt's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.

Arduino For Dummies

by John Nussey

Bring your ideas to life with the latest Arduino hardware and software Arduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your environment around you and control lights, motors, and sound. This flexible and easy-to-use combination of hardware and software can be used to create interactive robots, product prototypes and electronic artwork, whether you’re an artist, designer or tinkerer. Arduino For Dummies is a great place to start if you want to find out about Arduino and make the most of its incredible capabilities. It helps you become familiar with Arduino and what it involves, and offers inspiration for completing new and exciting projects. • Covers the latest software and hardware currently on the market • Includes updated examples and circuit board diagrams in addition to new resource chapters • Offers simple examples to teach fundamentals needed to move onto more advanced topics • Helps you grasp what’s possible with this fantastic little board Whether you’re a teacher, student, programmer, hobbyist, hacker, engineer, designer, or scientist, get ready to learn the latest this new technology has to offer!

Arduino Home Automation Projects

by Marco Schwartz

This book is divided into projects that are explained in a step-by-step format, with practical instructions that are easy to follow. If you want to build your own home automation systems wirelessly using the Arduino platform, this is the book for you. You will need to have some basic experience in Arduino and general programming languages, such as C and C++ to understand the projects in this book.

Arduino IV: 3D Printing, Instrumentation, and Control (Synthesis Lectures on Digital Circuits & Systems)

by Steven Barrett Tyler Kerr

This book gives a step-by-step introduction to designing and building your own robots. As with other books in the Arduino series, the book begins with a quick overview of the Arduino Integrated Development Environment (IDE) used to write sketches, and the hardware systems aboard the Arduino UNO R3 and the Mega 2560 Rev 3. The level of the text makes it accessible for students, hobbyist and professionals' first introduction to both Arduino and Robotics. This book will be accessible by all levels of students, advanced hobbyists and engineering professionals, whether using as a self-reference or within a structure design laboratory. The text then examines the many concepts and characteristics common to all robots. In addition, throughout the book , reasonably priced, easily accessible and available off-the-shelf robots are examined. Examples include wheeled robots, tracked robots and also a robotic arm. After a thorough and easy to follow Arduino IDE and hardware introduction, the book launches into “do it yourself” or DIY concepts. A unique feature of the book is to start with a hands-on introduction to low cost 3D printing. These concepts will allow you to design and print your own custom robot parts and chassis. We then explore concepts to sense a robot's environment, move the robot about and provide a portable power source. We conclude with a several DIY robot projects.

Arduino Interrupts: Harness the Power of Interrupts in Your Arduino and ATmega328 Code (Maker Innovations Series)

by Norman Dunbar

Improve your projects by leveraging the power of interrupts. This comprehensive guide makes it easy to understand and use interrupts with the ATmega328P microcontroller found on Arduino boards. With over 20 interrupts available, this book covers almost all of them and provides background information on how they work. You’ll work through the steps and code examples required to configure each of the covered interrupts. You'll also learn how to use them with Arduino, AVR C++ and with other development systems, like PlatformIO.Interrupts can be intimidating, but by the end of this book, you will have the knowledge and skills to take full advantage of them and improve the performance and efficiency of your Arduino projects. What You’ll Learn Understand interrupts and how they workMake interrupts easier to use in codeUse interrupts in their Arduino sketches or AVR C++ applicationsSee how to use interrupts in the Arduino Language and in AVR C++Avoid common pitfalls when working with interrupts Who This Book Is ForIntermediate to advanced-level programmers who want to learn how to use interrupts in their Arduino sketches or AVR C++ applications..

Arduino Measurements in Science: Advanced Techniques and Data Projects

by Richard J. Smythe

Explore the full capabilities of your Arduino. Whether you need to measure light, heat, mass, force, or conductivity, this book can be used as a complete reference guide for making virtually any scientific measurement with your PC or Linux based system and the Arduino microcontroller.You'll apply the Arduino and sensors to take measurements at the macro-, milli-, micro-, nano- and pico-sensitivity ranges. By working through the projects in this book, you’ll learn how to apply these techniques in the lab or field in areas such as weighing samples at the gram or milligram levels, measuring water temperature to a tenth of a degree, or its conductivity in milli or micro Siemens. With these projects, you can reliably measure, store, and experiment with a wide range of scientific data.Arduino Measurements in Science features a novel approach and several little known techniques to measure data that requires only basic and accessible hardware – perfect for the home or school workshop! What You’ll LearnMake basic scientific measurements with PCs, and Linux based computing systemsReview techniques for weighing measurements down into the double and even single digit milligramUse inexpensive sensors and displays to quantify and validate sensor dataIncorporate weighing scales, electrometers, magnetic and static field detectors, motion and vibration detectors, and moreUnderstand the possible noise and accuracy problems that can occur and best practices to refine your projects See the benefits of data validation for graphical data displayWho Is This Book ForReaders looking to acquire the basic science and engineering skills required to assemble fundamental measurement systems to implement with the simple hand tools found in most home or school workshops.

Arduino Music and Audio Projects

by Mike Cook

This book is for musical makers and artists who want to gain knowledge and inspiration for your own amazing creations. "Grumpy Mike" Cook, co-author of several books on the Raspberry Pi and frequent answerer of questions of the Arduino forums, brings you a fun and instructive mix and simple and complex projects to help you understand how the Arduino can work with the MIDI system to create musical instruments and manipulate sound. In Part I you''ll find a set of projects to show you the possibilities of MIDI plus Arduino, covering both the hardware and software aspects of creating musical instruments. In Part II, you learn how to directly synthesize a wave form to create your own sounds with Arduino and concludes with another instrument project: the SpoonDuino. Finally, in Part III, you''ll learn about signal processing with the Arduino Uno and the Due -- how to create effects like delay, echo, pitch changes, and realtime backwards audio output. If you want to learn more about how to create music, instruments, and sound effects with Arduino, then get on board for Grumpy Mike''s grand tour with Arduino Music and Sound Projects. What you''ll learn Hands-on musical instrument projects using Arduino Both the hardware and software aspects of creating musical instruments Signal processing and sound effects projects Explanations and inspiration from Arduino expert "Grumpy Mike" Cook Who this book is for Arduino and electronics enthusiasts who want to create music and sound projects, and musicians who want to tinker to create innovative instruments and sounds. Table of Contents 1. Basic Arduino 1. 1 Arduino Architecture 1. 2 Arduino Ripoffs, Clones, and Compatibles 1. 3 Arduino for audio 1. 4 Schematic schematics schematics 1. 5 Constructional techniques 1. 6 Adding extra parts to an Arduino 2. Basic MIDI 2. 1 What is MIDI? 2. 2 MIDI messages 2. 3 MIDI connections 2. 4 Software MIDI output 2. 5 Software MIDI input 3. More MIDI 3. 1 More MIDI messages 3. 2 System MIDI messages 3. 3 MIDI direct to USB 4. MIDI manipulation 4. 1 The MIDI setup 4. 2 Double Tracking 4. 3 The One Finger Wonder 4. 4 The Arpeggiator 4. 5 Echo & Delays 4. 6 MIDI Looper 5. MIDI Instruments 5. 1 I/O 5. 2 Sensors 5. 3 The Spoon-o-Phone 5. 4. The Theremin 5. 5 MIDI Air Drums 5. 6 MIDI Light Show 6. Project - MIDI controlled Harp player Video at https://vimeo. com/21024841 6. 1 The mechanical design 6. 2 The electronic design 6. 3 Using the harp by enabling MIDI 6. 4 Controlling the Harp player 7. Project - Dunocaster a MIDI output Guitar Video at https://www. youtube. com/watch'v=ehy9xgl4YCs 7. 1 Guitar chords 7. 2 The circuit parts 7. 3 The Schematic 7. 4 Construction 7. 5 The software 8. OSC and Friends 8. 1 The concept 8. 2 Sending a message 8. 3 Practical OSC 8. 4 Using PD and MAX 8. 5 OSC Theremin 8. 6 OSC Going wireless 8. 7 OSC Keyboard 8. 8 The Monome 9. Some more projects 9. 1 The MIDI Pendulum 9. 2 MIDI Footsteps 9. 3 MIDI Pendulum 9. 4 MIDI Glockenspiel 9. 5 MIDI Beater Total Part 1 Part 2 Direct Audio Synthesis - Using the arduino to generate sound waveforms. 10. The anatomy of a sound 10. 1 What makes a sound 10. 2 Why are some sounds different 10. 3 Fourier concepts 10. 4 Making a tune from a sound 11. Simple square wave output 11. 1 Why we need an amplifier 11. 2 Simple output amplifier 11. 3 Outputting a simple tone 11. 4 Using interrupts to output a tone 11. 5 Using interrupts to output multiple tones 12. Other wave shapes 12. 1 Direct calculation of the wave shape 12. 2 Using a look up table to define wave shapes 12. 3 Using built in PWM to output wave shapes 12. 4 Using external hardware to output wave shapes 12. 5 Reconstruction filters 13. The SpoonDuino project - Spoon based fun portable instrument Video at https://vimeo. com/38466551 13. 1 Concept 13. 2 Hardware 13. 3 Software - Arduino 13. 4 Wave table generati...

Arduino Networking

by Marco Schwartz

This book is intended for those who want to build their own network-connected projects using the Arduino platform. You will be able to build exciting projects that connect to your local network and the Web. You will need to have some basic experience in electronics and web programming languages. You will also need to know the basics of the Arduino platform as the projects mainly deal with the networking aspects of the Arduino Ethernet shield.

Arduino Playground: Geeky Projects for the Experienced Maker

by Warren Andrews

You’ve mastered the basics, conquered the soldering iron, and programmed a robot or two; now you’ve got a set of skills and tools to take your Arduino exploits further. But what do you do once you’ve exhausted your to-build list?Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects:–A reaction-time game that leverages the Arduino’s real-time capabilities–A tool for etching your own printed circuit boards–A regulated, variable-voltage power supply–A kinetic wristwatch winder decked out with LEDs–A garage parking assistant that blinks when your vehicle is perfectly parked–A practical and colorful pH meter–A ballistic chronograph that can measure the muzzle velocity of BB, Airsoft, and pellet guns–A battery saver that prevents accidental discharge–A square-wave generator–A thermometer that tells the temperature using a sequence of colored LEDsEach project begins with a list of required tools and components, followed by the instructions, full sketch, and circuit board templates for the build, as well as directions for building a permanent enclosure. You’ll even find the author’s design notes, which are sure to provide inspiration for your own inventions.Gather your parts, break out the soldering iron, and get ready to take your Arduino skills to the next level with Arduino Playground.Uses the Arduino Nano and Pro Mini boards.

Arduino Programming In 24 Hours, Sams Teach Yourself

by Richard Blum

In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired “DIY” hardwareprojects of your own! Using this book’s straightforward, step-by-stepapproach, you’ll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you’ve alreadylearned, giving you a rock-solid foundation for real-world success!

Arduino Programming using Simulink

by Majid Pakdel

Unlock the full potential of your Arduino projects with this comprehensive guide to integrating Simulink for advanced controller design. Whether you are a beginner or an experienced engineer, this book provides step-by-step instructions on how to design, simulate, and deploy sophisticated control systems using the powerful combination of Simulink and Arduino.Through practical examples and clear explanations, you will learn how to: Design complex controllers using Simulink’s intuitive graphical environment Generate efficient C code from Simulink models and seamlessly upload it to Arduino Ideal for engineers, hobbyists, and students, this book bridges the gap between software and hardware, empowering you to build reliable, real-time embedded systems for a wide range of applications.With its hands-on approach, Arduino Programming using Simulink makes it easier than ever to bring your ideas to life by combining the flexibility of Simulink with the versatility of Arduino.

Arduino Programming with .NET and Sketch

by Agus Kurniawan

Leverage .NET and Sketch in your Arduino development implementation and integrate it into your .NET program.<P><P> There are many Arduino models and compatible shields that can be used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET and Sketch shows readers how to do so with practical Arduino projects, such as preparing a development environment, performing sensing and actuating with external devices, implementing Windows Remote Arduino and building a simple IoT program.<P> Use this quick reference to learn the basics of the Arduino platform for multiple models and start your Arduino programming in .NET and Sketch today.<P> What You'll Learn:<P> Learn the basics of the Arduino platform; Prepare and set up an Arduino development environment; Develop an Arduino program using .NET and Sketch; Implement Windows Remote Arduino Build a simple IoT program<P> Who This Book Is For:<P> .NET and Sketch developers who want to learn Arduino programming.

Arduino Project Handbook, Volume 2: 25 Simple Electronics Projects for Beginners

by Mark Geddes

This second volume of the ­Arduino Project Handbook delivers 25 more ­beginner-friendly electronics projects. Get up and running with a crash course on the Arduino, and then pick any project that sparks your interest and start making! Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you’ll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedo­meter, and fingerprint scanner. This collection of projects is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators.25 Step-by-Step ProjectsLED Light BarLight-Activated Night-LightSeven-Segment LED Countdown TimerLED Scrolling MarqueeMood LightRainbow Strip LightNeoPixel CompassArduino PianoAudio LED VisualizerOld-School Analog DialStepper MotorTemperature-Controlled FanUltrasonic Range FinderDigital ThermometerBomb Decoder GameSerial LCD ScreenUltrasonic People CounterNokia 5110 LCD Screen Pong GameOLED BreathalyzerUltrasonic SoakerFingerprint ScannerUltrasonic RobotInternet-Controlled LEDVoice-Controlled LEDGPS SpeedometerUses the Arduino Uno board Praise for the first volume of Arduino Project Handbook:"Easily the best beginner’s guide out there. Pair with an inexpensive clone-based starter kit, and it’s never been cheaper to join the maker revolution."—MakeUseOf.com"Beautifully designed."—Boing Boing

Arduino Project Handbook: 25 Practical Projects to Get You Started

by Mark Geddes

Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system.First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code.Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators.Uses the Arduino Uno board.

Arduino Projects For Dummies

by Brock Craft

Discover all the amazing things you can do with ArduinoArduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics. This easy-to-understand book is an ideal place to start if you are interested in learning more about Arduino's vast capabilities. Featuring an array of cool projects, this Arduino beginner guide walks you through every step of each of the featured projects so that you can acquire a clear understanding of the different aspects of the Arduino board.Introduces Arduino basics to provide you with a solid foundation of understanding before you tackle your first projectFeatures a variety of fun projects that show you how to do everything from automating your garden's watering system to constructing a keypad entry system, installing a tweeting cat flap, building a robot car, and much moreProvides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers of all agesArduino Projects For Dummies is your guide to turning everyday electronics and plain old projects into incredible innovations.Get Connected! To find out more about Brock Craft and his recent Arduino creations, visit www.facebook.com/ArduinoProjectsForDummies

Arduino Robotic Projects

by Richard Grimmett

This book is for anyone who has been curious about using Arduino to create robotic projects that were previously the domain of research labs of major universities or defense departments. Some programming background is useful, but if you know how to use a PC, you can, with the aid of the step-by-step instructions in this book, construct complex robotic projects that can roll, walk, swim, or fly.

Arduino Sketches

by James A. Langbridge

Master programming Arduino with this hands-on guideArduino Sketches is a practical guide to programming the increasingly popular microcontroller that brings gadgets to life. Accessible to tech-lovers at any level, this book provides expert instruction on Arduino programming and hands-on practice to test your skills. You'll find coverage of the various Arduino boards, detailed explanations of each standard library, and guidance on creating libraries from scratch - plus practical examples that demonstrate the everyday use of the skills you're learning. Work on increasingly advanced programming projects, and gain more control as you learn about hardware-specific libraries and how to build your own. Take full advantage of the Arduino API, and learn the tips and tricks that will broaden your skillset.The Arduino development board comes with an embedded processor and sockets that allow you to quickly attach peripherals without tools or solders. It's easy to build, easy to program, and requires no specialized hardware. For the hobbyist, it's a dream come true - especially as the popularity of this open-source project inspires even the major tech companies to develop compatible products. Arduino Sketches is a practical, comprehensive guide to getting the most out of your Arduino setup. You'll learn to:Communicate through Ethernet, WiFi, USB, Firmata, and XbeeFind, import, and update user libraries, and learn to create your ownMaster the Arduino Due, Esplora, Yun, and Robot boards for enhanced communication, signal-sending, and peripheralsPlay audio files, send keystrokes to a computer, control LED and cursor movement, and moreThis book presents the Arduino fundamentals in a way that helps you apply future additions to the Arduino language, providing a great foundation in this rapidly-growing project. If you're looking to explore Arduino programming, Arduino Sketches is the toolbox you need to get started.

Arduino Software Internals: A Complete Guide to How Your Arduino Language and Hardware Work Together

by Norman Dunbar

It’s not enough to just build your Arduino projects; it’s time to actually learn how things work! This book will take you through not only how to use the Arduino software and hardware, but more importantly show you how it all works and how the software relates to the hardware.Arduino Software Internals takes a detailed dive into the Arduino environment. We’ll cover the Arduino language, hardware features, and how makers can finally ease themselves away from the hand holding of the Arduino environment and move towards coding in plain AVR C++ and talk to the microcontroller in its native language. What You’ll Learn:How the Arduino Language interfaces with the hardware, as well as how it actually works in C++;How the compilation system works, and how kit can be altered to suit personal requirements;A small amount of AVR Assembly Language;Exactly how to set up and use the various hardware features of the AVR without needing to try and decode the data sheets – which are often bug ridden and unclear;Alternatives to the Arduino IDE which might give them a better workflow;How to build their own Arduino clone from scratch.Who This Book Is For: No expertise is required for this book! All you need is an interest in learning about what you’re making with Arduinos and how they work. This book is also useful for those looking to understand the AVR microcontroller used in the Arduino boards. In other words, all Makers are welcome!

Arduino Software Internals: A Complete Guide to How Your Arduino Language and Hardware Work Together (Maker Innovations Series)

by Norman Dunbar

"It's not enough to just build your Arduino projects; it's time to actually learn how things work!" This book goes beyond the basics, providing a comprehensive understanding of Arduino software and hardware, as well as how they intertwine. Gain valuable insights into the inner workings of Arduino and its language, and discover how to communicate with the microcontroller in its native language, AVR C++.Explore the latest version (0.30.0) which offers a multitude of configuration options that can be conveniently modified using the command-line interface (CLI).What You’ll Learn:How the Arduino Language interfaces with the hardware, as well as how it actually works in C++;How to burn bootloaders with the latest version (0.30.0) of Arduino software.How to program your device using an In Circuit System Programmer (ICSP)How to build their own Arduino clone from scratchHow to efficiently handle different boards and libraries Uncover new features and enhancements, including the ability to set up and use profiles, and employ Makefiles.Who This Book Is For: This book welcomes everyone with an interest in learning about Arduino, regardless of expertise. Whether you're a beginner or an experienced Maker, "Arduino Software Internals" equips you with the knowledge to truly comprehend and leverage the power of Arduino.

Arduino V: Machine Learning (Synthesis Lectures on Digital Circuits & Systems)

by Steven F. Barrett

​This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino represented a new innovation in microcontroller hardware in 2005, the concept of open source hardware, making a broad range of computing accessible for all.This book, “Arduino V: AI and Machine Learning,” is an accessible primer on Artificial Intelligence and Machine Learning for those without a deep AI and ML background. The author concentrates on Artificial Intelligence (AI) and Machine Learning (ML) applications for microcontroller–based systems. The intent is to introduce the concepts and allow readers to practice on low cost, accessible Arduino hardware and software. Readers should find this book a starting point, an introduction, to this fascinating field. A number of references are provided for further exploration.

Arduino VI: Bioinstrumentation (Synthesis Lectures on Digital Circuits & Systems)

by Steven F. Barrett

This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino team represented a new innovation in microcontroller hardware in 2005, the concept of open source hardware, making a broad range of computing accessible for all. This book, “Arduino VI: Bioinstrumentation,” is an accessible primer on bioinstrumentation for those without a deep instrumentation background. An understanding of basic circuit theory is an appropriate prerequisite for the book. The three main goals for the book are: explore accessible Arduino microcontroller programming and interfacing concepts; investigate the source and measurement of biomedical signals; and develop skills to design and implement biomedical instrumentation.

Arduino VII: Industrial Control (Synthesis Lectures on Digital Circuits & Systems)

by Steven F. Barrett

This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino represented a new innovation in microcontroller hardware in 2005, the concept of open source hardware, making a broad range of computing accessible for all. This book, “Arduino VII: Industrial Control,” is an accessible primer on industrial control and programmable logic controller concepts for those without a deep instrumentation background. An understanding of basic circuit theory is an appropriate prerequisite for the book. The three main goals for the book are: explore accessible Arduino Opta industrial control products; learn the fundamentals of programming using ladder logic; and explore related sensors and interface concepts. We use multiple examples throughout the book and conclude with an instrumented greenhouse project.

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