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Dinosaurs create prehistoric hysteria in this eleventh book in New York Times bestselling author Christopher Pike's Spooksville series--now on TV!There are dinosaurs in Spooksville! Huge meat-eating lizards attack people in their cars. Flying reptiles swoop down and lift kids away. But where did these dinosaurs come from? Adam and his friends discover a huge doorway that connects present-day Spooksville with sixty million years ago. It's through this that the dinosaurs are emerging and attacking the town. Who created the doorway? And can it be closed before all of Spooksville is destroyed?
A mysterious cat causes chaos in the tenth book in New York Times bestselling author Christopher Pike's Spooksville series.Adam and his friends are exploring the area around Spooksville when they come across a black cat. It seems friendly: it purrs when they rub its back, and licks its paws like any other cat. But then it follows them back to town, and strange things begin to happen. A tree falls down, and a house catches fire. Each time something bad happens, the cat is there--watching, with its strange green eyes. And it won't go away. Adam and his friends don't know what to do. Especially when the fearsome feline begins to use its powers on them!
Be very, very careful what you wish for in this ninth book in the Spooksville series New York Times bestselling author Christopher Pike.While hiking in the woods near Spooksville, Adam and his friends find a cube-shaped stone. It is clear, like a crystal, and seems to shine with colored light. To their surprise, they discover that if they hold it and make a wish for something, the wish will come true! They call it the Wishing Stone. And they love it. Until they discover that there is a price to be paid for each wish...and that the price can be deadly.
A secret portal leads to danger and darkness in this seventh book in New York Times bestselling author Christopher Pike's Spooksville series.At Sally's insistence, the gang sets out to find the cool and sophisticated Bryce Poole. He went off to investigate the Secret Path a week ago and hasn't been seen since. When they find his backpack abandoned next to Madeline Templeton's tombstone, they know he's gone to a different realm. Sally, Adam, and Watch travel through the tombstone's portal and find themselves in a better version of Spooksville: it has all the same buildings, except everything is brighter and more beautiful. Even the cheeseburgers taste better. But something dark lurks beneath this sunny Spooksville...
Encounter witchly wonders in this sixth book in New York Times bestselling author Christopher Pike's Spooksville series--now on TV!The time has come for Adam and his friends to again face Spooksville's most powerful citizen, Ms. Ann Templeton. Sally says the woman is definitely a witch, but Adam and Watch are not so certain. To find the truth, they visit her castle together. There they find both good and bad: creatures more horrible than anything they could imagine, but also magical tools that can create the most wonderful things. But will these tools help Adam and his friends? Or are they just instruments to trick them and make them slaves of the mysterious Ann Templeton?
Frozen enemies make for a chilling challenge in this fifth book in New York Times bestselling author Christopher Pike's Spooksville series--now on TV!Adam and his friend are exploring the forest near Spooksville when they come across huge blocks of ice, hidden among the trees. They decide to melt one of the blocks, but when they do, a strange man comes out of the ice and tries to grab them! The man has very cold hands--and his eyes aren't too warm either. Soon there are dozens of Cold People running around Spooksville, freezing the residents. Adam and his friends have an idea that just might save the day. Or will it get them turned into human popsicles?
Embark upon an out-of-this-world adventure in this fourth book in New York Times bestselling author Christopher Pike's Spooksville series--now on TV!When Adam and his friends stay up late one night, they see bright lights in the sky. Lights that look suspiciously like flying saucers. Then, the next night, one of the saucers lands by the reservoir, and the creatures who come out of the ship don't look like people at all. Their heads are too large, and their eyes are too big and black. Worse, they want Adam and his friends to come with them for a little ride in space. In fact, the aliens insist that they come. They practically drag the kids into their ship. Then the flying saucer takes off! And it doesn't look like they'll be coming back anytime soon. Can Adam and his friends figure out a way to get home?
Descend into underground danger in this third book in New York Times bestselling author Christopher Pike's Spooksville series--now on TV!There is a famous cave located just outside of Spooksville. A lot of stories surround the dark place: scary ones as well as exciting ones. Adam decides to explore the cave with his friends, Watch, Sally, and Cindy. But the moment they go into the cave, the entrance closes behind them. They are trapped. In the dark. They walk deeper into the cave, frantically searching for a way out. The batteries in their flashlights begin to run low. Then they realize something is following them. Something that has been in the cave for a long time. Something big, black...and hungry.
This set includes The Howling Ghost, The Haunted Cave, Aliens in the Sky and The Cold People.
Adam didn't believe all the stories about Spooksville. Adam has just moved to the small town of Springville. The first day there, he meets Sally, who tells him the city's real name is Spooksville, because of the all the spooky things that go on in it. Adam doesn't believe her until they team up with Watch and go in search of the Secret Path - a magical path that leads to other Spooksvilles. Together, Adam, Sally, and Watch will take the Secret Path and pass through a dark doorway. On the other side they will find a terrifying Spooksville where there are huge spiders, living skeletons, evil black knights, and a witch who just loves to make dolls - out of kids.
Friends make everything better--and so do cookies!--in this warm-hearted novel in the tradition of Sisterhood of the Traveling Pants, with a middle grade dash of sugar and spice.Recipe for friendship: mix four very different girls, one boy, and a camp counselor. Add cookies.When her four campers don't get along, counselor Hannah has an idea. They gather in the kitchen at the Moonlight Ranch Summer Camp. There, they measure, mix, stir, and bake. As they bite into their warm sugar cookies, they finally seem to be friends.But summer doesn't last forever. And if the bond is going to survive the long school year, these kids will need a plan, a plan that just might require cookies.Complete with recipes, this book will satisfy every reader's craving for something sweet--just like a homemade sugar cookie.
In Lee Kelly's newest fantasy novel, two young sorcerers experiment with magic and mobsters in 1920s Prohibition when a new elixir is created that turns their lives upside down.Washington, DC, 1926. Sorcery opponents have succeeded in passing the 18th Amendment, but the Prohibition of magic has only invigorated the city's underworld. Smuggling rings carry magic contraband in from the coast. Sorcerers cast illusions to aid mobsters' crime sprees. Gangs have even established "magic havens," secret venues where the public can lose themselves in immersive magic and consume a mind-bending, highly addictive elixir known as "the sorcerer's shine." Joan Kendrick, a young sorcerer from the backwoods of Norfolk County, accepts an offer to work for DC's most notorious crime syndicate, The Shaw Gang, when her family's home is repossessed. Alex Danfrey, first-year Federal Prohibition Unit trainee with a complicated past and talents of his own, becomes tapped to go undercover and infiltrate the Shaws. When Joan meets Alex at the Shaws' magic haven, she discovers a confidante in her fellow partner and he begins to fall under her spell. But when a new breed of the addictive sorcerer's shine is created within the walls of the magic haven, Joan and Alex are forced to question their allegiances as they become pitted against one another in a dangerous, heady game of cat-and-mouse.
After the Red Allies turn New York City into a POW camp, two sisters must decipher the past in order to protect the future in this action-packed thriller with a dual narrative.It's been nearly two decades since the Red Allies first attacked New York, and Manhattan is now a prisoner-of-war camp, ruled by Rolladin and her brutal, impulsive warlords. For Skyler Miller, Manhattan is a cage that keeps her from the world beyond the city's borders. But for Sky's younger sister, Phee, the POW camp is a dangerous playground of possibility, and the only home she'd ever want. When Sky and Phee discover their mom's hidden journal from the war's outbreak, they both realize there's more to Manhattan--and their mother--than either of them had ever imagined. And after a group of strangers arrives at the annual POW census, the girls begin to uncover the island's long-kept secrets. The strangers hail from England, a country supposedly destroyed by the Red Allies, and Rolladin's lies about Manhattan's captivity begin to unravel. Hungry for the truth, the sisters set a series of events in motion that end in the death of one of Rolladin's guards. Now they're outlaws, forced to join the strange Englishmen on an escape mission through Manhattan. Their flight takes them into subways haunted by cannibals, into the arms of a sadistic cult in the city's Meatpacking District and, through the pages of their mom's old journal, into the island's dark and shocking past.
Teens control the fate of America in the fourth and final book in the New York Times bestselling Unwind dystology by Neal Shusterman.Proactive Citizenry, the company that created Cam from the parts of unwound teens, has a plan: to mass produce rewound teens like Cam for military purposes. And below the surface of that horror lies another shocking level of intrigue: Proactive Citizenry has been suppressing technology that could make unwinding completely unnecessary. As Conner, Risa, and Lev uncover these startling secrets, enraged teens begin to march on Washington to demand justice and a better future. But more trouble is brewing. Starkey's group of storked teens is growing more powerful and militant with each new recruit. And if they have their way, they'll burn the harvest camps to the ground and put every adult in them before a firing squad--which could destroy any chance America has for a peaceful future.
Owen, Kiel, and Bethany confront secrets, stolen memories, and some very familiar faces in the follow-up to The Story Thieves--which was called a "fast-paced, action-packed tale" by School Library Journal--from the bestselling author of the Half Upon a Time trilogy.Owen Conners would never jump into a mystery. There are too many hidden clues, twists that make no sense, and an ending you never see coming. Mysteries are just not Owen's thing. So how exactly did he end up in one with his memory erased? And that's far from the only question. How did Kiel Gnomenfoot, boy magician, lose all of his magic? Where's Bethany, their half-fictional friend? And who's the annoying guy wearing the question mark mask and Sherlock Holmes hat, taunting Owen and Kiel that Bethany is in grave danger? Bethany is trapped in a hidden room that's slowly filling with water, and she can't escape until her friends find her. But is she imprisoned by more than just chains and a locked door? What's she hiding from Owen and Kiel? Maybe some mysteries just shouldn't be solved...
Will must defeat the Tripods once and for all in this third book of a classic alien trilogy ideal for fans of Rick Yancey's The 5th Wave and Margaret Peterson Haddix's Shadow Children series.After being held captive in the City of Gold and Lead--the capital, where the creatures that control the mechanical, monstrous Tripods live--Will believes that he's learned everything he needs to know to destroy them. He has discovered the source of their power, and with this new knowledge, Will and his friends plan to return to the City of Gold and Lead to take down the Masters once and for all. Although Will and his friends have planned everything down to the minute, the Masters still have surprises in store. And with the Masters' plan to destroy Earth completely, Will may have just started the war that will end it all.
Experience the beginning of the Tripods' reign in this prequel to the classic alien trilogy ideal for fans of Rick Yancey's The 5th Wave and Margaret Peterson Haddix's Shadow Children series.When it comes to alien invasions, bad things come in threes. Three landings: one in England, one in Russia, and one in the United States. Three long legs, crushing everything in their paths, with three metallic arms, snacking out to embrace--and then discard--their helpless victims. Three evil beings, called Tripods, which will change life on Earth forever.
Will and his friends return to the City of the Tripods--and risk their lives--in this second book of a classic alien trilogy ideal for fans of Rick Yancey's The 5th Wave and Margaret Peterson Haddix's Shadow Children series.When Will and his friends arrived at the White Mountains, they thought everything would be okay. They'd found a safe haven where the mechanical monsters called Tripods could not find them. But once there, they wonder about the world around them and how they are faring against the machines. In order to save everyone else, Will and his friends want to take down the Tripods once and for all. That means journeying to the Tripod capital: the City of Gold and Lead. Although the journey will be difficult, the real danger comes once Will is inside the city, where Tripods roam freely and humans are even more enslaved than they are on the outside. Without anyone to help him, Will must learn the secrets of the Tripods--and how to take them down--before they figure out that he's a spy...and he can only pretend to be brainwashed for so long.
A shy teen befriends an attractive beach town tourist in this refreshing summertime romance, in the tradition of Sixteenth Summer and Seventeenth Summer.In the small town of Pearl Beach, Florida, Izzy Lucas needs only her surfboard and the water to be completely happy. She wants nothing to do with parties, popularity contests, or showing her face around the clichéd touristy hangouts. Izzy's tight group of coworkers at the local surf shop have tried relentlessly to break shy Izzy out of her (sea)shell. But Izzy isn't interested...until the day Ben Barker walks into the store. Ben's from the city. He's cute, charming, and wants her help adjusting to beach town culture. As the weeks of surfing lessons and pizza shack visits fly by, Izzy and Ben realize their attraction goes beyond mere friendship. But Ben is only in town for three months, and Izzy wonders if this amazing guy is worth stepping out of her comfort zone for what might be the perfect summer romance--or her first heartbreak.
Harry Hammer enters a school dance contest in hopes of winning a fin-tastic prize in this sixth Shark School (mis)adventure.Everyone in Shark Point is talking about the end-of-the-year school party. There's a dance contest with a super-cool Fintendo DS game system up for grabs! Harry's got his eye on the prize, but he needs someone to help him with his moves...especially when number one enemy Rick Reef enters the contest. Can Harry get into his groove and beat the competition?
Harry Hammer wants to befriend a tiger shark and become a sports legend at Shark Point Scout Camp in this fifth Shark School (mis)adventure.Harry Hammer has a new hero: Turbo Tex, a gold-medal-winning tiger shark. Maybe Harry can be just like him at Shark Point Scout Camp! Tony, another tiger shark, joins the group right in time for their annual sports camp, and Harry is over the moon. But Tony doesn't seem to want to be friends. How can Harry change Tony's mind and make his sporting dreams come true?
When Harry Hammer accidentally sounds the great white shark alarm a few times too many, he ends up in dangerous waters in this fourth Shark School (mis)adventure.Harry Hammer's all-time hero is the great white shark Gregor the Gnasher. Gregor is a famous action movie-star and the Underwater Wrestling Champion of the World. But not all great whites are like Gregor--most are fierce creatures of the deep. So when Harry sees one near Shark Point, he sounds the alarm and everyone panics! Turns out it's just an old basking shark, and now everyone is furious. After a couple more minnow-sized mistakes, Harry sees a REAL great white...and it's very hungry. Will anyone believe him this time?
When Harry Hammer decides to leave Shark Point for better waters, he finds squid-tastic trouble instead in this Shark School (mis)adventure.Instead of a super-cool celebration, Harry Hammer's birthday party turns into a super-colossal embarrassment! Why do his parents always make him feel like a big baby hammerhead in front of his friends--and his arch rival, Rick Reef? Harry decides he'd be better off alone and leaves Shark Point for faraway waters. But he comes face-to-face with a giant squid who hasn't had his lunch yet! Uh-oh...is the birthday boy on the menu?
Harry has hopes of hammerhead stardom in this second book of a fin-tastic chapter book series.When humans show up at Shark Point to film an underwater documentary, Harry Hammer is thrilled. He's sure he's meant for the spotlight, but will he end up with the starring role of his dreams, or stay in deep-sea oblivion?
Dive into the world of Harry Hammer, a hammerhead shark with a penchant for (mis)adventure in this fin-tastic start to a chapter book series.Harry Hammer is a hammerhead shark, although he'd rather be a great white shark, or a tiger shark--anything but himself. But when a class trip to a famous shipwreck almost ends in disaster for Harry and his pals, he realizes the importance of being exactly who he is!