- Table View
- List View
Atados: Cuentos de desvelos
by T. BetancourtY a ti, ¿qué te ata? Atados, cuentos de desvelos, es un conjunto de cuentos en el que, con habilidad narrativa, humor e ironía, se trata parte de los temas que más nos desvelan: las relaciones de pareja, la soledad y la muerte. Personajes procedentes de diferentes lugares de Latinoamérica nos comparten sus vivencias con un tono coloquial, pero vistas de un modo extraordinario. Tal proximidad nos permitirá percatarnos de la perversa y desveladora posibilidad de que, igual que ellos, también estemos «atados».
Ataduras
by Domenico StarnoneEl amor es un juego sublime y una gran estafa. Uno de los mejores libros del año según The New York Times, Kirkus Reviews y The Sunday Times. Por el ganador del Premio Strega, el Premio Castiglioncello, el Premio Comisso y el Premio The Bridge a la mejor novela. <P><P> Como muchos matrimonios, el de Vanda y Aldo se ha visto sometido a la tensión, al desgaste de la rutina y aún más, a la infidelidad, pero ha sobrevivido intacto. O eso parece. Porque si se mira con detenimiento, las grietas son evidentes, como las de un jarrón resquebrajado que pudiera romperse al menor contacto. <P>¿Qué estamos dispuestos a sacrificar con tal de no sentirnos atrapados? ¿Y qué perdemos cuando decidimos volver sobre nuestros pasos? ¿Cuáles son las consecuencias ineludibles de nuestros actos, para nosotros y nuestros hijos? ¿En qué consisten nuestras ataduras? El ganador del Premio Strega, Domenico Starnone, nos ofrece una historia emocionante y profunda: el relato de una fuga y de un falso retorno. Críticas:«Inteligencia e impacto emocional.»The New York Times «El agudo relato de una pareja en crisis [...] Una historia brillante y afilada como el cristal hecho añicos.»Anthony Cummings, The Guardian «Una novela superlativa. La radiografía de un amor que de amor solo tenía el nombre. La brillante escritura de Starnone es como un tornado.»Il Giornale «Starnone escribe en primera persona, con voz femenina. No había sucedido hasta ahora. Pero será solo casualidad.»Simonetta Fiori, La Repubblica «Delicado y adictivo.»Paolo di Stefano, Il Corriere della Sera «Ciento ochenta y cuatro páginas de enérgica literatura, escritas con la voz firme del escritor que, a los setenta años, siente que puede dejar su pluma correr libremente en el campo de las pasiones.»Chris Frascella, Il Giornale «Un estudio magistral sobre el paso del tiempo.»National Post (Canadá) «Una compleja y devastadora disección de una relación, magníficamente desgranada y considerada desde todos los puntos de vista posibles.»The Times «Cada detalle resuena, desde el nombre del gato familiar a la idiosincrática forma en que Aldo ata sus zapatos o a sus preciadas Polaroids. Ataduras es una joya que destaca por sus personajes singulares y por su claridad de estilo.»Jane Ciabattari, BBC «Una síntesis magistralmente elaborada de la técnica y el estilo de Starnone.»Christian Raimo, Internazionale «El menos conocido internacionalmente de los novelistas líderes de Italia, un postmodernista al estilo de Italo Calvino con inclinación por las bromas literarias y las metanarraciones.»Rachel Donadio, The New York Times«Hay autores que saben moverse con destreza, profundidad y estilo dentro de la mezcla de juego sublime y gran estafa que es el amor. Uno de ellos es, sin duda, Domenico Starnone.»Chris Frascella, Il Giornale «Un escritor atípico, un lobo solitario que vive la literatura a través de la experiencia personal, pero también en el plano de una necesidad social medida en el tono de la reflexión irónica y grotesca. [...] Siempre original.»Sergio Pent, Suplemento de La Stampa «Una valiente anatomía de una pareja en crisis.»Antonio Pascale, Il Messaggero
Atai (The World of Yesod #5)
by Marzia BosoniThe Keys of the Power have been retrieved, but the mission is not yet over and now reaches its climax. The chosen ones are more aware than ever that everything they have experienced and faced could prove useless and that the prophecy might demand the ultimate sacrifice from them. The fortress of Atai guards secrets that the chosen ones must uncover before they can bring life back to their dying world, and the Enemy will go to any lengths to prevent them. Through the realms of dreams, at the junction of life and death, Avir finds the answers he was searching for, while his friends must face an old enemy looking for a terrible revenge. A revenge that will also affect Avir, and could take him away from his friends for ever. The Errant must decide again what part he will play in the final decisive battle; he is supported by the noble Se’ara, “Smiling eyes”, and the great wisdom of a people remembered only in legend, the Gliders of the Mountains.
Atajo
by Esteban CabañasUna novela sobre la fugacidad de nuestras ilusiones, las acechanzas de la muerte y el olvido, ganadora del Premio Roa Bastos 2012.Margot es una mujer francesa que, a los 14 años, llegó con un grupo de compatriotas a Puerto Pinasco, Chaco Paraguayo, para armar los talleres de una empresa taninera. Allí, en un lugar inhóspito y desolado, a orillas del río Paraguay y al borde de la selva, transcurre la vida de esta mujer, durante las turbulentas décadas centrales del siglo XX. A través de un soliloquio lleno de vaguedad, el lector puede acceder a la realidad presente de la vida ya crepuscular de Margot, así como a su pasado, participando de la exploración retrospectiva de su memoria.
Atajos ingeniosos de vida: Métodos ingeniosos, fáciles y gratuitos para simplificar su vida
by Consuelo Cardozo Meg SmolinskiDescripción del libro: Si las "pequeñeces" de la vida le frustran, pueden acabar arruinándole el día. Como usted SABE que las cosas pueden hacerse mejor, ¡le compilé aquí una muestra! Aquí hay más de 200 secretos de quienes tienen información privilegiada; le ayudarán a hacer las cosas bien ¡y a tomar atajos ingeniosos en su vida! Un atajo ingenioso de vida se entiende como un pequeño cambio en el cotidiano que lo hace funcionar mejor y con más facilidad. No es un concepto nuevo, pero con el advenimiento de la Internet y la comunicación de masas, es más fácil que nunca aprender estos consejos y trucos. Aquí hay más de 200 consejos excelentes que le servirán de punto de partida. Sea que se trate de ingeniarse atajos en viajes, ingeniárselos para el cerebro o para mejorar la memoria o simplemente para aumentar su productividad, ¡aprenda con este libro a ingeniarse atajos en su vida como toda una profesional o todo un profesional! En este libro aprenderá: 1. Trucos para optimizar la eficiencia de su casa y su oficina 2. ¿En qué se puede usar el barniz de uñas en la oficina? (pista: ¡no en sus uñas!) 3. Una idea de cuánto le frenan los consejos de productividad de jefas, jefes y colegas 4. La mejor forma de conseguir direcciones precisas si se pierde 5. ¿Cuál línea de seguridad en el aeropuerto SIEMPRE es la más corta y por qué? 6. ¡Y MUCHO más! ¿Necesita otra razón para comprar mi libro? Aquí le va una razón estupenda: Dono 5% de las ganancias por ventas a Reading is Fundamental [Leer es fundamental], la organización de alfabetización infantil sin afán de lucro más grande y respetada en EUA. Obtenga consejos con información privilegiada para hacerse la vida más fácil y más manejable. ¡Descargue mi libro hoy!
Atalanta and the Arcadian Beast (Young Heroes #3)
by Jane Yolen Robert J. HarrisBefore Atalanta became a Greek legend, she encountered a beast . . .Abandoned by her parents and raised by bears until the age of four, Atalanta has led a life of adventure. After her adoptive father is slain by a ferocious beast, the twelve-year-old Atalanta sets off on a journey of revenge, accompanied by the bear she treats as a brother. She discovers that a monster is terrorizing the land of Arcadia and that the king has assembled a party to track it down—led by the legendary huntsman Orion. Atalanta wins a place at Orion&’s side, but the hunt for the beast is also a hunt to uncover the secret of her own past. And that may prove to be the greatest danger of all. This ebook features personal histories by Jane Yolen and Robert J. Harris including rare images from the authors&’ personal collections, as well as a timeline of the Heroic Age and a conversation between the two authors about the making of the series.
Atalanta: A Novel
by Jennifer SaintFrom the beloved, bestselling author of Elektra and Ariadne, a reimagining of the myth of Atalanta, a fierce huntress raised by bears and the only woman in the world’s most famous band of heroes, the ArgonautsPrincess, Warrior, Lover, HeroWhen Princess Atalanta is born, a daughter rather than the son her parents hoped for, she is left on a mountainside to die. But even then, she is a survivor. Raised by a mother bear under the protective eye of the goddess Artemis, Atalanta grows up wild and free, with just one condition: if she marries, Artemis warns, it will be her undoing.Although she loves her beautiful forest home, Atalanta yearns for adventure. When Artemis offers her the chance to fight in her name alongside the Argonauts, the fiercest band of warriors the world has ever seen, Atalanta seizes it. The Argonauts' quest for the Golden Fleece is filled with impossible challenges, but Atalanta proves herself equal to the men she fights alongside. As she is swept into a passionate affair, in defiance of Artemis's warning, she begins to question the goddess's true intentions. Can Atalanta carve out her own legendary place in a world of men, while staying true to her heart?Full of joy, passion, and adventure, Atalanta is the story of a woman who refuses to be contained. Jennifer Saint places Atalanta in the pantheon of the greatest heroes in Greek mythology, where she belongs.
Atalanta: The heroic story of the only female Argonaut
by Jennifer SaintThe heroic story of the only female Argonaut, told by Jennifer Saint, the bestselling author of ELEKTRA (UK, Sunday Times, May 2022) and ARIADNE (UK, Sunday Times, April 2021).'A brilliant read' Women & Home | 'A spirited retelling' Times | 'Beautiful and absorbing' Fabulous | 'A vivid reimagining of Greek mythology' Harper's Bazaar | 'Jennifer Saint has done an incredible job' RedWhen a daughter is born to the King of Arcadia, she brings only disappointment.Left exposed on a mountainside, the defenceless infant Atalanta is left to the mercy of a passing mother bear and raised alongside the cubs under the protective eye of the goddess Artemis.Swearing that she will prove her worth alongside the famed heroes of Greece, Atalanta leaves her forest to join Jason's band of Argonauts. But can she carve out her own place in the legends in a world made for men?Praise for Jennifer Saint's books:'A lyrical, insightful re-telling' Daily Mail'Relevant and revelatory' Stylist'Energetic and compelling' Times'An illuminating read' Woman & Home'A story that's impossible to forget' Culturefly
Atalanta: The heroic story of the only female Argonaut
by Jennifer SaintThe heroic story of the only female Argonaut, told by Jennifer Saint, the bestselling author of ELEKTRA and ARIADNE.When a daughter is born to the King of Arcadia, she brings only disappointment.Left exposed on a mountainside, the defenceless infant Atalanta, is left to the mercy of a passing mother bear and raised alongside the cubs under the protective eye of the goddess Artemis.Swearing that she will prove her worth alongside the famed heroes of Greece, Atalanta leaves her forest to join Jason's band of Argonauts. But can she carve out her own place in the legends in a world made for men?'A brilliant read' Women & Home | 'A spirited retelling' Times | 'Beautiful and absorbing' Fabulous | 'A vivid reimagining of Greek mythology' Harper's Bazaar | 'Jennifer Saint has done an incredible job' RedPraise for Jennifer Saint's books:'A lyrical, insightful re-telling' Daily Mail'Relevant and revelatory' Stylist'Energetic and compelling' Times'An illuminating read' Woman & Home'A story that's impossible to forget' Culturefly(P) 2023 Headline Publishing Group Ltd
Atalanta’s Race; King Midas And The Golden Touch; The Flight Of Daedalus And Icarus
by Jeannette SandersonHippomenes challenges Atalanta, the fastest runner in the land, to a life-or-death footrace. Greedy King Midas gets his wish that all he touches turns gold. The imprisoned inventor Daedalus figures a way to fly himself and his son to freedom. But what twists might the gods have in mind for these mortals? Read this book to find out.
Atando Cabos: Latinx Contributions to Theological Education (Theological Education between the Times)
by Elizabeth Conde-FrazierDecolonizing theological education and restoring agency to the people Latinx Protestantism is a rapidly growing element of American Christianity. How should institutions of theological education in the United States welcome and incorporate the gifts of these populations into their work? This is an especially difficult question considering the painful history of colonization in Latin America and the Caribbean, an agenda in which theological education was long complicit. In this book, Elizabeth Conde-Frazier takes stock of the cabos sueltos—loose ends—left over from the history of Latinx Christianity, including the ways the rise of Pentecostalism disrupted existing power structures and opened up new ways for Latinx people to assert agency. Then, atando cabos—tying these loose ends together—she reflects on how a new paradigm, centered on the work of the Holy Spirit, can serve to decolonize theological education going forward, bringing about an in-breaking of the kingdom of God. Conde-Frazier illustrates how this in-breaking would bring changes in epistemology, curriculum, pedagogy, and models for financial sustainability. Atando Cabos explores each of these topics and proposes a collaborative ecology that stresses the connections between theological education and wider communities of faith and practice. Far from taking a position of insularity, Atando Cabos works from the particularities of the Latinx Protestant context outward to other communities that are wrestling with similar issues so that, by the end, it is a call for transformation—a new reformation—for the entire Christian church.
Ataque a Casa Rosada
by Horacio Rivara1953: Jorge Bassi, aviador naval, concibe el plan de eliminar a Perón bombardeando la Casa Rosada. Sus jefes lo consideran una locura y no lo apoyan. Él comienza a convencer a jóvenes pilotos e infantes de Marina.1954: la relación entre Perón y la adolescente Nelly Rivas es vox populi y lleva a un punto sin retorno el conflicto entre el Presidente y la Iglesia Católica.1955: la peregrinación de Corpus Christi del 11 de junio desafía abiertamente al gobierno. Para Bassi y sus hombres llega el momento de asesinar a Perón.El 16 de junio de 1955 bombarderos y cazas de Aviación de Marina y la Fuerza Aérea arrojan cuatro oleadas de bombas sobre la Casa de Gobierno. Al caer la noche cientos de muertos y heridos, en su gran mayoría civiles, cubren las calles alrededor de la Plaza de Mayo.El testimonio que los protagonistas directos callaron durante casi sesenta años y el acceso a documentación inédita permiten a Horacio Rivara una reconstrucción histórica minuciosa y fidedigna del ataque que marcó el destino de la segunda mitad del siglo XX en la Argentina.
Ataque a los Estados Unidos de América
by John HageeEn Ataque a los Estados Unidos de América, Hagee explora varias explicaciones al ataque terrorista, incluso la pobreza espiritual norteamericana, el histórico antagonismo de árabes y judíos, y la gran importancia del Monte del Templo, unas catorce hectáreas que es la parcela de terreno más fieramente discutida del planeta. En este libro Hagee analiza cuidadosamente también el significado de esta nueva etapa en la lucha para Estados Unidos, el mundo y los días y años venideros.
Ataque a un enemigo de la libertad
by Ciceron40 grandes ideas que han cambiado el mundo. Los mordaces discursos de Cicerón en contra de las ambiciones dictatoriales de Marco Antonio se encuentran entre los más famosos e influyentes de la historia y constituyen el apasionado testamento del más grande estadista de su época; un último intento por recuperar su querida República que le costaría la vida. <P><P>A lo largo de la historia, algunos libros han cambiado el mundo. Han transformado la manera en que nos vemos a nosotros mismos y a los demás. Han inspirado el debate, la discordia, la guerra y la revolución. Han iluminado, indignado, provocado y consolado. Han enriquecido vidas, y también las han destruido. Taurus publica las obras de los grandes pensadores, pioneros, radicales y visionarios cuyas ideas sacudieron la civilización y nos impulsaron a ser quienes somos.
Ataque a un enemigo de la libertad
by Ciceron40 grandes ideas que han cambiado el mundo. Los mordaces discursos de Cicerón en contra de las ambiciones dictatoriales de Marco Antonio se encuentran entre los más famosos e influyentes de la historia y constituyen el apasionado testamento del más grande estadista de su época; un último intento por recuperar su querida República que le costaría la vida. A lo largo de la historia, algunos libros han cambiado el mundo. Han transformado la manera en que nos vemos a nosotros mismos y a los demás. Han inspirado el debate, la discordia, la guerra y la revolución. Han iluminado, indignado, provocado y consolado. Han enriquecido vidas, y también las han destruido. Taurus publica las obras de los grandes pensadores, pioneros, radicales y visionarios cuyas ideas sacudieron la civilización y nos impulsaron a ser quienes somos. La crítica ha dicho sobre la colección «Great Ideas»...«Un fenómeno editorial.»The Guardian «De veras que la edición es primorosa y pocas veces contenido y continente pueden encontrarse mejor ensamblados y unidos. ¡Qué portadas! Para enmarcar. [...] Ante las «Great Ideas», solo cabe quitarse el sombrero. ¡Chapeu!»ABC «A parte de los contenidos, en general muy bien elegidos, son tan bonitos que si los ven seguro que cae alguno.»El País
Ataque ao Bunker de Hitler
by Lazlo Ferran Raimundo Alves dos SantosRudolph Eineger foi deixado com o dedo dentro de um corpo morto. Repulsado, retirou-o e limpou-o na túnica preta da SS. Richard Earlgood, um piloto de caça rebelde da RAF, e Michael Dorfmann, um ambicioso agente duplo da Luftwaffe, planejam um ataque audacioso a luz do dia usando caças Hurricane, carregados nas costas do bombardeiro quadrimotor Stirling para alcançar o quase completo... inexpugnável... Bunker do Führer neste livro de ficção ambientado na Segunda Guerra Mundial. Anna Styles, uma decodificadora da Estação X, tinha um romance com Dorfmann em Oxford e está sendo forçada a “cuidar” do agente duplo. Ela ainda ama Dorfmann, mas se apaixona por Richard também. Esta invasão singular para bombardear o Bunker de Hitler pode vencer a Guerra, mas apenas um homem pode ganhar o coração de Anna Anna. A maioria do pessoal de Hitler simplesmente não acredita que tal invasão seja possível, mas um oficial cruel da SS não vai descansar até pegar Dorfmann e derrotar os Britânicos. Homens , máquinas e paixões serão levados aos limites num ataque... que moldará a História. Ataque ao Bunker de Hitler! A invasão secreta da RAF para bombardear o Bunker de Hitler em Berlim que nunca aconteceu – provavelmente. Fãs do Esquadrão The Dam Busters, The Dam Busters, Operação Valquíria, A Águia Pousou , Desafio das Águias ou até mesmo o jogo simulador da Segunda Guerra Mundial War Thunder vão amar este thriller de ação incandescente feito montanha-russa durante a Guerra pelas ruas de Berlim em uma missão de bombardeio que deixará seus cabelos em pé! Categorias: romance, ménage, internacional, espiões, suspense, segunda chance, amnésia, thriller, história, militar, guerra, Segunda Guerra Mundial. Gênero: FICÇÃO / Histórico Gênenro Secundário: FICÇÃO / Thrillers Idioma: Language: Português brasileiro Contagem de palavras: 87872 Informações
Ataques rápidos y fanáticos: Entre bastidores del día del juego de baloncesto (Sports Illustrated Kids: día de juego)
by Martin Driscoll¿Crees que el baloncesto profesional comienza con salto entre dos inicial? ¡Piensa otra vez! En este libro de Sports Illustrated Kids, irás detrás de escena en un día de juego típico en el baloncesto profesional. Think pro basketball begins with the opening tipoff? Think again! In this Sports Illustrated Kids book, go behind the scenes of a typical game day in professional basketball.
Atardecer
by Arshad Ahsanuddin Luisa Maria Reyes CortésLibro Uno de la saga de vampiros de ciencia ficción Pacto Arcano. Advertencia: contiene un lenguaje fuerte y representaciones no explícitas de sexualidad gay. Un improbable salvador emerge para prevenir el advenimiento de la destrucción masiva y el genocidio que desciende en el mundo... De día Los Ángeles, 2040. Cuando la terrorista conocida como Medusa amenaza con matar a millones con una bomba nuclear robada, Nick Jameson toma una decisión fatal. Se revela en la televisión mundial como un Caminante Diurno, un vampiro con alma. Para salvar a Los Ángeles, Nick expone no solo sus propios dones sino tres culturas diferentes basadas en magia milenaria. De noche Las tres razas metahumanas existen en un equilibrio cuidadoso, trabajando para mantener una paz frágil. Nick y sus compañeros Caminantes Diurnos logran dominar su sed de sangre natural. Los Centinelas, armados con magia y acero, reprimen sus instintos guerreros. E incluso algunos Caminantes Nocturnos, normalmente sus enemigos naturales, han desertado de la Corte de las Sombras para unirse a la triple alianza. Nick Jameson está profundamente involucrado con dos de esos Caminantes Nocturnos: el guapo Lorcan y el poderoso Rory. Ambos hombres aman a Nick. Pero ninguno puede proteger al nuevo Embajador ante la Humanidad de los eventos que se han puesto en marcha. Por la espada Jeremy Harkness fue atraído al servicio de Medusa bajo falsas pretensiones. Un solitario sin nadie y sin nada a lo que aferrarse, estaba dispuesto a morir por su causa. Pero la noche en que Medusa trató de aniquilar a Los Ángeles, Jeremy conoció a Nick Jameson, lo que desencadenó la aparición de sus propios dones psíquicos. Como Jeremy es de la tercera raza de metahumanos, un Centinela, nacido para matar a los Caminantes Nocturnos sin que se le pida u ofrezca cuartel. Y ni Medusa ni la Corte de las Sombras se conformarán con la paz cuando puedan hacer la guerra.
Atardecer: Los gatos guerreros - La nueva profecía VI
by Erin HunterPoco después de llegar a su nuevo hogar en el lago, Hojarasca Acuática recibe una ominosa profecía del Clan Estelar: «Antes de que haya paz, la sangre derramará sangre y el lago se tornará rojo.» Atardecer es la sexta y última entrega de «Los Gatos Guerreros | La Nueva Profecía». Mientras el clan todavía está recuperándose del ataque devastador de los tejones, Hojarasca Acuática teme que sus pesadillas se hagan realidad: algo terrible va a suceder. Al mismo tiempo, las sombras del pasado continúan al acecho. En lo más profundo del bosque, una figura acosa a Zarzoso en busca de venganza, lo que obligará al joven a luchar por mantenerse fiel a su grupo. Así pues, ante el siniestro camino que empieza a trazarse, ha llegado el momento de que ciertos guerreros tomen las decisiones que marcarán su destino... y el de todos los clanes. «La Nueva Profecía» es la segunda saga de «Los Gatos Guerreros», una serie que se ha traducido ya a 36 idiomas, lleva vendidos más de 30 millones de ejemplares en todo el mundo y ha permanecido durante más de dos años en la lista de grandes éxitos de The New York Times.
Atari Age: The Emergence of Video Games in America
by Michael Z. NewmanBeginning with the release of the Magnavox Odyssey and Pong in 1972, video games, whether played in arcades and taverns or in family rec rooms, became part of popular culture, like television. In fact, video games were sometimes seen as an improvement on television because they spurred participation rather than passivity. These "space-age pinball machines" gave coin-operated games a high-tech and more respectable profile. In Atari Age, Michael Newman charts the emergence of video games in America from ball-and-paddle games to hits like Space Invaders and Pac-Man, describing their relationship to other amusements and technologies and showing how they came to be identified with the middle class, youth, and masculinity.Newman shows that the "new media" of video games were understood in varied, even contradictory ways. They were family fun (but mainly for boys), better than television (but possibly harmful), and educational (but a waste of computer time). Drawing on a range of sources -- including the games and their packaging; coverage in the popular, trade, and fan press; social science research of the time; advertising and store catalogs; and representations in movies and television -- Newman describes the series of cultural contradictions through which the identity of the emerging medium worked itself out. Would video games embody middle-class respectability or suffer from the arcade's unsavory reputation? Would they foster family togetherness or allow boys to escape from domesticity? Would they make the new home computer a tool for education or just a glorified toy? Then, as now, many worried about the impact of video games on players, while others celebrated video games for familiarizing kids with technology essential for the information age.
Atari Age: The Emergence of Video Games in America
by Michael Z. NewmanThe cultural contradictions of early video games: a medium for family fun (but mainly for middle-class boys), an improvement over pinball and television (but possibly harmful) Beginning with the release of the Magnavox Odyssey and Pong in 1972, video games, whether played in arcades and taverns or in family rec rooms, became part of popular culture, like television. In fact, video games were sometimes seen as an improvement on television because they spurred participation rather than passivity. These “space-age pinball machines” gave coin-operated games a high-tech and more respectable profile. In Atari Age, Michael Newman charts the emergence of video games in America from ball-and-paddle games to hits like Space Invaders and Pac-Man, describing their relationship to other amusements and technologies and showing how they came to be identified with the middle class, youth, and masculinity.Newman shows that the “new media” of video games were understood in varied, even contradictory ways. They were family fun (but mainly for boys), better than television (but possibly harmful), and educational (but a waste of computer time). Drawing on a range of sources—including the games and their packaging; coverage in the popular, trade, and fan press; social science research of the time; advertising and store catalogs; and representations in movies and television—Newman describes the series of cultural contradictions through which the identity of the emerging medium worked itself out. Would video games embody middle-class respectability or suffer from the arcade's unsavory reputation? Would they foster family togetherness or allow boys to escape from domesticity? Would they make the new home computer a tool for education or just a glorified toy? Then, as now, many worried about the impact of video games on players, while others celebrated video games for familiarizing kids with technology essential for the information age.
Atari to Zelda: Japan's Videogames in Global Contexts
by Mia ConsalvoIn the early days of arcades and Nintendo, many players didn't recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the "Japaneseness" of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness -- cultural motifs or technical markers. Games were "localized," subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players' interest in Japanese games (and Japanese culture in general) and then investigating players' DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market.
Atari to Zelda: Japan's Videogames in Global Contexts
by Mia ConsalvoThe cross-cultural interactions of Japanese videogames and the West, from DIY localization by fans to corporate strategies of “Japaneseness.”In the early days of arcades and Nintendo, many players didn't recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the “Japaneseness” of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness—cultural motifs or technical markers. Games were “localized,” subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players' interest in Japanese games (and Japanese culture in general) and then investigating players' DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market.
Ataturk
by Andrew MangoThis biography of Ataturk aims to strip away the myth to show the complexities of the man beneath. Born plain Mustafa in Ottoman Salonica in 1881, he trained as an army officer but was virtually unknown until 1919, when he took the lead in thwarting the victorious Allies' plan to partition the Turkish core of the Ottoman Empire. He divided the Allies, defeated the last Sultan and secured the territory of the Turkish national state, becoming the first president of the new republic in 1923. He imposed coherence, order and mordernity and in the process, created his own legend and his own cult.
Ataturk
by Andrew MangoThis biography of Ataturk aims to strip away the myth to show the complexities of the man beneath. Born plain Mustafa in Ottoman Salonica in 1881, he trained as an army officer but was virtually unknown until 1919, when he took the lead in thwarting the victorious Allies' plan to partition the Turkish core of the Ottoman Empire. He divided the Allies, defeated the last Sultan and secured the territory of the Turkish national state, becoming the first president of the new republic in 1923. He imposed coherence, order and mordernity and in the process, created his own legend and his own cult.